Searched refs:GetIsInteractive (Results 1 – 8 of 8) sorted by relevance
97 bool IOHandler::GetIsInteractive() { in GetIsInteractive() function in IOHandler98 return GetInputFileSP() ? GetInputFileSP()->GetIsInteractive() : false; in GetIsInteractive()299 m_delegate.IOHandlerActivated(*this, GetIsInteractive()); in Activate()344 if (GetIsInteractive()) { in GetLine()552 if (m_base_line_number > 0 && GetIsInteractive()) { in GetLines()
2063 return file.GetIsInteractive() && file.GetIsRealTerminal() && in StatuslineSupported()
34 input_sp->GetIsRealTerminal() && input_sp->GetIsInteractive()) { in DoExecute()
339 bool GetIsInteractive();
193 bool File::GetIsInteractive() { in GetIsInteractive() function in File872 if (!out->GetIsInteractive()) in Create()
145 bool GetIsInteractive();
90 if (m_io_handler_sp->GetIsInteractive() && in GetIOHandler()
3252 const bool is_interactive = io_handler.GetIsInteractive(); in IOHandlerInputComplete()3465 return (GetIOHandler() ? GetIOHandler()->GetIsInteractive() : false); in IsInteractive()