Searched refs:FullShadow (Results 1 – 1 of 1) sorted by relevance
3422 Value *FullShadow = getCleanShadow(&I); in maybeExtendVectorShadowWithZeros() local3424 cast<FixedVectorType>(FullShadow->getType())->getNumElements()); in maybeExtendVectorShadowWithZeros()3426 cast<FixedVectorType>(FullShadow->getType())->getScalarType()); in maybeExtendVectorShadowWithZeros()3428 if (Shadow->getType() == FullShadow->getType()) { in maybeExtendVectorShadowWithZeros()3429 FullShadow = Shadow; in maybeExtendVectorShadowWithZeros()3433 cast<FixedVectorType>(FullShadow->getType())->getNumElements()); in maybeExtendVectorShadowWithZeros()3437 FullShadow = in maybeExtendVectorShadowWithZeros()3441 return FullShadow; in maybeExtendVectorShadowWithZeros()3489 Value *FullShadow = maybeExtendVectorShadowWithZeros(Shadow, I); in handleSSEVectorConvertIntrinsicByProp() local3491 setShadow(&I, FullShadow); in handleSSEVectorConvertIntrinsicByProp()