/freebsd/contrib/llvm-project/clang/lib/Headers/ |
H A D | __clang_cuda_texture_intrinsics.h | 1 /*===--- __clang_cuda_texture_intrinsics.h - Device-side texture support ---=== 10 * __nv_tex_surf_handler() which is used by CUDA's texture-related headers. The 68 // function has a collision for any of the texture operations, the compilation 138 // Tag type to identify particular texture operation. 189 // Classes that implement specific texture ops. 206 // Implements a single variant of texture fetch instruction. 215 // Implements texture fetch instructions for int4/uint4/float4 data types. 224 // Implements 'sparse' texture fetch instructions for int4/uint4/float4 data 226 // to texture data, 294 // CUDA headers have some 'legacy' texture oprerations that duplicate [all …]
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/freebsd/contrib/file/magic/Magdir/ |
H A D | games | 15 >28 long x %u texture coordinates, 446 >0 ulelong 0x00000016 texture archive (TXD) 449 >0 ulelong 0x00000016 texture archive (TXD) 452 >0 ulelong 0x00000016 texture archive (TXD) 455 >0 ulelong 0x00000016 texture archive (TXD) 458 >0 ulelong 0x00000016 texture archive (TXD) 461 >0 ulelong 0x00000016 texture archive (TXD) 464 >0 ulelong 0x00000016 texture archive (TXD) 467 >0 ulelong 0x00000016 texture archive (TXD) 470 >0 ulelong 0x00000016 texture archive (TXD) [all …]
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H A D | images | 3350 # Type: Khronos KTX texture. 3427 0 string \xABKTX\ 11\xBB\r\n\x1A\n Khronos KTX texture 3435 # Type: Khronos KTX2 texture. 3700 0 string \xABKTX\ 20\xBB\r\n\x1A\n Khronos KTX2 texture 3714 # Type: Valve VTF texture. 3750 0 string VTF\0 Valve Texture Format 3762 # Type: Valve VTF3 (PS3) texture. 3764 0 string VTF3 Valve Texture Format (PS3) 3770 # Type: ASTC texture. 3781 >7 ulelong&0x00FFFFFF x texture, %u [all …]
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H A D | animation | 343 >>>>10 byte&0xF0 32 \b, still texture 347 >>>9 byte&0xF8 16 \b, still texture 362 >>4 byte 81 \b, scalable texture @ L1 384 >>4 byte 209 \b, advanced scalable texture @ L1 385 >>4 byte 210 \b, advanced scalable texture @ L2 386 >>4 byte 211 \b, advanced scalable texture @ L3 412 >>>5 byte&0xF0 32 \b, still texture (missing profile header) 416 >>4 byte&0xF8 16 \b, still texture (missing profile header)
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/freebsd/contrib/llvm-project/clang/lib/CodeGen/ |
H A D | CGCUDARuntime.h | 53 Texture, // Builtin texture enumerator 66 unsigned Normalized : 1; // Normalized texture.
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H A D | CGCUDANV.cpp | 159 {DeviceVarFlags::Texture, Extern, /*Constant*/ false, in registerDeviceTex() 664 case DeviceVarFlags::Texture: in makeRegisterGlobalsFn() 1081 "builtin texture type."); in handleVarRegistration() 1166 } else if (I.Flags.getKind() == DeviceVarFlags::Texture) { in createOffloadingEntries() 1195 Kind == DeviceVarFlags::Texture) && in finalizeModule()
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H A D | TargetInfo.h | 385 /// Return the device-side type for the CUDA device builtin texture type. 404 /// Emit the device-side copy of the builtin texture type.
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H A D | CodeGenTypes.cpp | 351 // For the device-side compilation, CUDA device builtin surface/texture types in ConvertType()
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/freebsd/sys/contrib/device-tree/Bindings/media/ |
H A D | renesas,imr.txt | 6 data in an external memory as 2D texture data and performing texture mapping
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H A D | renesas,imr.yaml | 15 capture data or data in an external memory as 2D texture data and performing 16 texture mapping and drawing with respect to any shape that is split into
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/freebsd/contrib/llvm-project/llvm/lib/Target/NVPTX/ |
H A D | NVPTXUtilities.cpp | 174 if (findOneNVVMAnnotation(gv, "texture", Annot)) { in isTexture() 175 assert((Annot == 1) && "Unexpected annotation on a texture symbol"); in isTexture() 264 assert(val.hasName() && "Found texture variable with no name"); in getTextureName()
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H A D | NVPTXISelLowering.h | 87 // Texture intrinsics
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/freebsd/contrib/llvm-project/llvm/lib/Target/AMDGPU/ |
H A D | SIInsertHardClauses.cpp | 49 // Texture, buffer, global or scratch memory instructions. 56 // Texture memory instructions.
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H A D | SIMachineScheduler.cpp | 48 // . Hiding high latencies (texture sampling, etc) 97 // Both texture and constant L1 caches are 4-way associative with 64 bytes 100 // For texture sampling, the address generation unit receives 4 texture 101 // addresses per cycle, thus we could expect texture sampling latency to be 105 // of the CU do texture sampling too. (Don't take these figures too seriously,
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H A D | AMDGPU.td | 41 "Support 128-bit texture resources" 1020 // Sparse texture support requires that all result registers are zeroed when 1027 "Enable zeroing of result registers for sparse texture fetches"
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H A D | AMDGPUImageIntrinsicOptimizer.cpp | 60 // IMAGE_MSAA_LOAD only works correctly with single-channel texture formats, and
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H A D | R600InstrFormats.td | 284 // Texture fetch instructions
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H A D | GCNSubtarget.h | 559 /// for sparse texture support).
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/freebsd/contrib/llvm-project/clang/lib/CodeGen/Targets/ |
H A D | NVPTX.cpp | 61 // On the device side, texture reference is represented as an object handle in getCUDADeviceBuiltinTextureDeviceType() 237 addNVVMMetadata(GV, "texture", 1); in setTargetAttributes()
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/freebsd/contrib/llvm-project/llvm/include/llvm/BinaryFormat/ |
H A D | DXContainerConstants.def | 47 SHADER_FEATURE_FLAG(29, 34, AdvancedTextureOps, "Advanced Texture Ops")
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H A D | ELF.h | 898 // Unified texture binding is enabled. 900 // Independent texture binding is enabled.
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/freebsd/sys/contrib/device-tree/Bindings/clock/ |
H A D | samsung,exynos850-clock.yaml | 269 - description: Image Texture Processing core clock (from CMU_TOP)
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/freebsd/contrib/llvm-project/llvm/lib/Frontend/Offloading/ |
H A D | OffloadWrapper.cpp | 389 auto *SwTextureBB = BasicBlock::Create(C, "sw.texture", RegGlobalsFn); in createRegisterGlobalsFunction() 481 // Create texture variable registration code. in createRegisterGlobalsFunction()
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/freebsd/sys/dev/drm2/ |
H A D | drm.h | 103 * Texture region,
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/freebsd/sys/dev/drm2/ttm/ |
H A D | ttm_bo_driver.h | 363 * consider invalidating read (texture) caches on the next command
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