xref: /freebsd/contrib/bmake/dir.c (revision 5dfe1956df4b37af4892aaff3fafe70c0d6d7466)
1 /*	$NetBSD: dir.c,v 1.299 2026/07/03 15:31:34 sjg Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Adam de Boor.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 /*
36  * Copyright (c) 1988, 1989 by Adam de Boor
37  * Copyright (c) 1989 by Berkeley Softworks
38  * All rights reserved.
39  *
40  * This code is derived from software contributed to Berkeley by
41  * Adam de Boor.
42  *
43  * Redistribution and use in source and binary forms, with or without
44  * modification, are permitted provided that the following conditions
45  * are met:
46  * 1. Redistributions of source code must retain the above copyright
47  *    notice, this list of conditions and the following disclaimer.
48  * 2. Redistributions in binary form must reproduce the above copyright
49  *    notice, this list of conditions and the following disclaimer in the
50  *    documentation and/or other materials provided with the distribution.
51  * 3. All advertising materials mentioning features or use of this software
52  *    must display the following acknowledgement:
53  *	This product includes software developed by the University of
54  *	California, Berkeley and its contributors.
55  * 4. Neither the name of the University nor the names of its contributors
56  *    may be used to endorse or promote products derived from this software
57  *    without specific prior written permission.
58  *
59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69  * SUCH DAMAGE.
70  */
71 
72 /*
73  * Directory searching using wildcards and/or normal names.
74  * Used both for source wildcarding in the makefile and for finding
75  * implicit sources.
76  *
77  * The interface for this module is:
78  *	Dir_Init	Initialize the module.
79  *
80  *	Dir_InitCur	Set the cur CachedDir.
81  *
82  *	Dir_InitDot	Set the dot CachedDir.
83  *
84  *	Dir_End		Clean up the module.
85  *
86  *	Dir_SetPATH	Set ${.PATH} to reflect the state of dirSearchPath.
87  *
88  *	Dir_HasWildcards
89  *			Returns true if the name given it needs to
90  *			be wildcard-expanded.
91  *
92  *	ExpandCurly
93  *			Expand a pattern containing braces to a StringList.
94  *
95  *	SearchPath_Expand
96  *			Expand a filename pattern to find all matching files
97  *			from the search path.
98  *
99  *	Dir_FindFile	Searches for a file on a given search path.
100  *			If it exists, returns the entire path, otherwise NULL.
101  *
102  *	Dir_FindHereOrAbove
103  *			Search for a path in the current directory and then
104  *			all the directories above it in turn, until the path
105  *			is found or the root directory ("/") is reached.
106  *
107  *	Dir_UpdateMTime
108  *			Update the modification time and path of a node with
109  *			data from the file corresponding to the node.
110  *
111  *	SearchPath_Add	Add a directory to a search path.
112  *
113  *	SearchPath_ToFlags
114  *			Given a search path and a command flag, create
115  *			a string with each of the directories in the path
116  *			preceded by the command flag and all of them
117  *			separated by a space.
118  *
119  *	SearchPath_Clear
120  *			Resets a search path to the empty list.
121  *
122  * For debugging:
123  *	Dir_PrintDirectories
124  *			Print stats about the directory cache.
125  */
126 
127 #include <sys/types.h>
128 #include <sys/stat.h>
129 
130 #include <dirent.h>
131 #include <errno.h>
132 
133 #include "make.h"
134 #include "dir.h"
135 #include "job.h"
136 
137 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
138 MAKE_RCSID("$NetBSD: dir.c,v 1.299 2026/07/03 15:31:34 sjg Exp $");
139 
140 /*
141  * A search path is a list of CachedDir structures. A CachedDir has in it the
142  * name of the directory and the names of all the files in the directory.
143  * This is used to cut down on the number of system calls necessary to find
144  * implicit dependents and their like. Since these searches are made before
145  * any actions are taken, we need not worry about the directory changing due
146  * to creation commands. If this hampers the style of some makefiles, they
147  * must be changed.
148  *
149  * All previously-read directories are kept in openDirs, which is checked
150  * first before a directory is opened.
151  *
152  * This cache is used by the multi-level transformation code in suff.c, which
153  * tends to search for far more files than in regular explicit targets. After
154  * a directory has been cached, any later changes to that directory are not
155  * reflected in the cache. To keep the cache up to date, there are several
156  * ideas:
157  *
158  * 1)	just use stat to test for a file's existence. As mentioned above,
159  *	this is very inefficient due to the number of checks performed by
160  *	the multi-level transformation code.
161  *
162  * 2)	use readdir() to search the directories, keeping them open between
163  *	checks. Around 1993 or earlier, this didn't slow down the process too
164  *	much, but it consumed one file descriptor per open directory, which
165  *	was critical on the then-current operating systems, as many limited
166  *	the number of open file descriptors to 20 or 32.
167  *
168  * 3)	record the mtime of the directory in the CachedDir structure and
169  *	verify the directory hasn't changed since the contents were cached.
170  *	This will catch the creation or deletion of files, but not the
171  *	updating of files. However, since it is the creation and deletion
172  *	that is the problem, this could be a good thing to do. Unfortunately,
173  *	if the directory (say ".") were fairly large and changed fairly
174  *	frequently, the constant reloading could seriously degrade
175  *	performance. It might be good in such cases to keep track of the
176  *	number of reloadings and if the number goes over a (small) limit,
177  *	resort to using stat in its place.
178  *
179  * An additional thing to consider is that make is used primarily to create
180  * C programs and until recently (as of 1993 or earlier), pcc-based compilers
181  * didn't have an option to specify where the resulting object file should be
182  * placed. This forced all objects to be created in the current directory.
183  * This isn't meant as a full excuse, just an explanation of some of the
184  * reasons for the caching used here.
185  *
186  * One more note: the location of a target's file is only performed on the
187  * downward traversal of the graph and then only for terminal nodes in the
188  * graph. This could be construed as wrong in some cases, but prevents
189  * inadvertent modification of files when the "installed" directory for a
190  * file is provided in the search path.
191  *
192  * Another data structure maintained by this module is an mtime cache used
193  * when the searching of cached directories fails to find a file. In the past,
194  * Dir_FindFile would simply perform an access() call in such a case to
195  * determine if the file could be found using just the name given. When this
196  * hit, however, all that was gained was the knowledge that the file existed.
197  * Given that an access() is essentially a stat() without the copyout() call,
198  * and that the same filesystem overhead would have to be incurred in
199  * Dir_MTime, it made sense to replace the access() with a stat() and record
200  * the mtime in a cache for when Dir_UpdateMTime was actually called.
201  */
202 
203 
204 /* A cache for the filenames in a directory. */
205 struct CachedDir {
206 	/*
207 	 * Name of the directory, either absolute or relative to the current
208 	 * directory. The name is not normalized in any way, that is, "."
209 	 * and "./." are different.
210 	 *
211 	 * Not sure what happens when .CURDIR is assigned a new value; see
212 	 * Parse_Var.
213 	 */
214 	char *name;
215 
216 	/*
217 	 * The number of SearchPaths that refer to this directory.
218 	 * Plus the number of global variables that refer to this directory.
219 	 * References from openDirs do not count though.
220 	 */
221 	int refCount;
222 
223 	/* The number of times a file in this directory has been found. */
224 	int hits;
225 
226 	/* The names of the directory entries. */
227 	HashSet files;
228 };
229 
230 typedef List CachedDirList;
231 typedef ListNode CachedDirListNode;
232 
233 /* A list of cached directories, with fast lookup by directory name. */
234 typedef struct OpenDirs {
235 	CachedDirList list;
236 	HashTable /* of CachedDirListNode */ table;
237 } OpenDirs;
238 
239 
240 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
241 
242 static OpenDirs openDirs;	/* all cached directories */
243 
244 /*
245  * Variables for gathering statistics on the efficiency of the caching
246  * mechanism.
247  */
248 static int hits;		/* Found in directory cache */
249 static int misses;		/* Sad, but not evil misses */
250 static int nearmisses;		/* Found under search path */
251 static int bigmisses;		/* Sought by itself */
252 
253 /* The cached contents of ".", the relative current directory. */
254 static CachedDir *dot = NULL;
255 /* The cached contents of the absolute current directory. */
256 static CachedDir *cur = NULL;
257 /* A fake path entry indicating we need to look for '.' last. */
258 static CachedDir *dotLast = NULL;
259 
260 /*
261  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
262  * the system to find the file, we might as well have its mtime on record.
263  *
264  * XXX: If this is done way early, there's a chance other rules will have
265  * already updated the file, in which case we'll update it again. Generally,
266  * there won't be two rules to update a single file, so this should be ok.
267  */
268 static HashTable mtimes;
269 
270 static HashTable lmtimes;	/* same as mtimes but for lstat */
271 
272 
273 static void OpenDirs_Remove(OpenDirs *, const char *);
274 
275 
276 static CachedDir *
CachedDir_New(const char * name)277 CachedDir_New(const char *name)
278 {
279 	CachedDir *dir = bmake_malloc(sizeof *dir);
280 
281 	dir->name = bmake_strdup(name);
282 	dir->refCount = 0;
283 	dir->hits = 0;
284 	HashSet_Init(&dir->files);
285 
286 #ifdef DEBUG_REFCNT
287 	DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
288 #endif
289 
290 	return dir;
291 }
292 
293 static CachedDir *
CachedDir_Ref(CachedDir * dir)294 CachedDir_Ref(CachedDir *dir)
295 {
296 	dir->refCount++;
297 
298 #ifdef DEBUG_REFCNT
299 	DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
300 	    dir, dir->refCount, dir->name);
301 #endif
302 
303 	return dir;
304 }
305 
306 static void
CachedDir_Unref(CachedDir * dir)307 CachedDir_Unref(CachedDir *dir)
308 {
309 	dir->refCount--;
310 
311 #ifdef DEBUG_REFCNT
312 	DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
313 	    dir, dir->refCount, dir->name);
314 #endif
315 
316 	if (dir->refCount > 0)
317 		return;
318 
319 #ifdef DEBUG_REFCNT
320 	DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
321 #endif
322 
323 	OpenDirs_Remove(&openDirs, dir->name);
324 
325 	free(dir->name);
326 	HashSet_Done(&dir->files);
327 	free(dir);
328 }
329 
330 /* Update the value of 'var', updating the reference counts. */
331 static void
CachedDir_Assign(CachedDir ** var,CachedDir * dir)332 CachedDir_Assign(CachedDir **var, CachedDir *dir)
333 {
334 	CachedDir *prev;
335 
336 	prev = *var;
337 	*var = dir;
338 	if (dir != NULL)
339 		CachedDir_Ref(dir);
340 	if (prev != NULL)
341 		CachedDir_Unref(prev);
342 }
343 
344 static void
OpenDirs_Init(OpenDirs * odirs)345 OpenDirs_Init(OpenDirs *odirs)
346 {
347 	Lst_Init(&odirs->list);
348 	HashTable_Init(&odirs->table);
349 }
350 
351 #ifdef CLEANUP
352 static void
OpenDirs_Done(OpenDirs * odirs)353 OpenDirs_Done(OpenDirs *odirs)
354 {
355 	CachedDirListNode *ln = odirs->list.first;
356 	DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
357 	    odirs->table.numEntries);
358 	while (ln != NULL) {
359 		CachedDirListNode *next = ln->next;
360 		CachedDir *dir = ln->datum;
361 		DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
362 		    dir->refCount, dir->name);
363 		CachedDir_Unref(dir);	/* removes the dir from odirs->list */
364 		ln = next;
365 	}
366 	Lst_Done(&odirs->list);
367 	HashTable_Done(&odirs->table);
368 }
369 #endif
370 
371 static CachedDir *
OpenDirs_Find(OpenDirs * odirs,const char * name)372 OpenDirs_Find(OpenDirs *odirs, const char *name)
373 {
374 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
375 	return ln != NULL ? ln->datum : NULL;
376 }
377 
378 static void
OpenDirs_Add(OpenDirs * odirs,CachedDir * cdir)379 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
380 {
381 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
382 		return;
383 	Lst_Append(&odirs->list, cdir);
384 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
385 }
386 
387 static void
OpenDirs_Remove(OpenDirs * odirs,const char * name)388 OpenDirs_Remove(OpenDirs *odirs, const char *name)
389 {
390 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
391 	CachedDirListNode *ln;
392 	if (he == NULL)
393 		return;
394 	ln = HashEntry_Get(he);
395 	HashTable_DeleteEntry(&odirs->table, he);
396 	Lst_Remove(&odirs->list, ln);
397 }
398 
399 /*
400  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
401  * or -1 on error.
402  */
403 static int
cached_stats(const char * pathname,struct cached_stat * out_cst,bool useLstat,bool forceRefresh)404 cached_stats(const char *pathname, struct cached_stat *out_cst,
405 	     bool useLstat, bool forceRefresh)
406 {
407 	HashTable *tbl = useLstat ? &lmtimes : &mtimes;
408 	struct stat sys_st;
409 	struct cached_stat *cst;
410 	int rc;
411 
412 	if (pathname == NULL || pathname[0] == '\0')
413 		return -1;	/* This can happen in meta mode. */
414 
415 	cst = HashTable_FindValue(tbl, pathname);
416 	if (cst != NULL && !forceRefresh) {
417 		*out_cst = *cst;
418 		DEBUG2(DIR, "Using cached time %s for %s\n",
419 		    Targ_FmtTime(cst->cst_mtime), pathname);
420 		return 0;
421 	}
422 
423 	rc = (useLstat ? lstat : stat)(pathname, &sys_st);
424 	if (rc == -1)
425 		return -1;	/* don't cache negative lookups */
426 
427 	if (sys_st.st_mtime == 0)
428 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
429 
430 	if (cst == NULL) {
431 		cst = bmake_malloc(sizeof *cst);
432 		HashTable_Set(tbl, pathname, cst);
433 	}
434 
435 	cst->cst_mtime = sys_st.st_mtime;
436 	cst->cst_mode = sys_st.st_mode;
437 
438 	*out_cst = *cst;
439 	DEBUG2(DIR, "   Caching %s for %s\n",
440 	    Targ_FmtTime(sys_st.st_mtime), pathname);
441 
442 	return 0;
443 }
444 
445 int
cached_stat(const char * pathname,struct cached_stat * cst)446 cached_stat(const char *pathname, struct cached_stat *cst)
447 {
448 	return cached_stats(pathname, cst, false, false);
449 }
450 
451 int
cached_lstat(const char * pathname,struct cached_stat * cst)452 cached_lstat(const char *pathname, struct cached_stat *cst)
453 {
454 	return cached_stats(pathname, cst, true, false);
455 }
456 
457 /* Initialize the directories module. */
458 void
Dir_Init(void)459 Dir_Init(void)
460 {
461 	OpenDirs_Init(&openDirs);
462 	HashTable_Init(&mtimes);
463 	HashTable_Init(&lmtimes);
464 	CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
465 }
466 
467 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
468 void
Dir_InitCur(const char * newCurdir)469 Dir_InitCur(const char *newCurdir)
470 {
471 	CachedDir *dir;
472 
473 	if (newCurdir == NULL)
474 		return;
475 
476 	/*
477 	 * The build directory is not the same as the source directory.
478 	 * Keep this one around too.
479 	 */
480 	dir = SearchPath_Add(NULL, newCurdir);
481 	if (dir == NULL)
482 		return;
483 
484 	CachedDir_Assign(&cur, dir);
485 }
486 
487 /*
488  * (Re)initialize "dot" (the current/object directory).
489  * Some directories may be cached.
490  */
491 void
Dir_InitDot(void)492 Dir_InitDot(void)
493 {
494 	CachedDir *dir;
495 
496 	dir = SearchPath_Add(NULL, ".");
497 	if (dir == NULL) {
498 		Error("Cannot open \".\": %s", strerror(errno));
499 		exit(2);	/* Not 1 so -q can distinguish error */
500 	}
501 
502 	CachedDir_Assign(&dot, dir);
503 
504 	Dir_SetPATH();		/* initialize */
505 }
506 
507 #ifdef CLEANUP
508 static void
FreeCachedTable(HashTable * tbl)509 FreeCachedTable(HashTable *tbl)
510 {
511 	HashIter hi;
512 	HashIter_Init(&hi, tbl);
513 	while (HashIter_Next(&hi))
514 		free(hi.entry->value);
515 	HashTable_Done(tbl);
516 }
517 
518 /* Clean up the directories module. */
519 void
Dir_End(void)520 Dir_End(void)
521 {
522 	CachedDir_Assign(&cur, NULL);
523 	CachedDir_Assign(&dot, NULL);
524 	CachedDir_Assign(&dotLast, NULL);
525 	SearchPath_Clear(&dirSearchPath);
526 	OpenDirs_Done(&openDirs);
527 	FreeCachedTable(&mtimes);
528 	FreeCachedTable(&lmtimes);
529 }
530 #endif
531 
532 /*
533  * We want ${.PATH} to indicate the order in which we will actually
534  * search, so we rebuild it after any .PATH: target.
535  * This is the simplest way to deal with the effect of .DOTLAST.
536  */
537 void
Dir_SetPATH(void)538 Dir_SetPATH(void)
539 {
540 	CachedDirListNode *ln;
541 	bool seenDotLast = false;	/* true if we should search '.' last */
542 
543 	Global_Delete(".PATH");
544 
545 	if ((ln = dirSearchPath.dirs.first) != NULL) {
546 		CachedDir *dir = ln->datum;
547 		if (dir == dotLast) {
548 			seenDotLast = true;
549 			Global_Append(".PATH", dotLast->name);
550 		}
551 	}
552 
553 	if (!seenDotLast) {
554 		if (dot != NULL)
555 			Global_Append(".PATH", dot->name);
556 		if (cur != NULL)
557 			Global_Append(".PATH", cur->name);
558 	}
559 
560 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
561 		CachedDir *dir = ln->datum;
562 		if (dir == dotLast)
563 			continue;
564 		if (dir == dot && seenDotLast)
565 			continue;
566 		Global_Append(".PATH", dir->name);
567 	}
568 
569 	if (seenDotLast) {
570 		if (dot != NULL)
571 			Global_Append(".PATH", dot->name);
572 		if (cur != NULL)
573 			Global_Append(".PATH", cur->name);
574 	}
575 }
576 
577 
578 void
Dir_SetSYSPATH(void)579 Dir_SetSYSPATH(void)
580 {
581 	CachedDirListNode *ln;
582 	SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
583 		? defSysIncPath : sysIncPath;
584 
585 	Var_ReadOnly(".SYSPATH", false);
586 	Global_Delete(".SYSPATH");
587 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
588 		CachedDir *dir = ln->datum;
589 		Global_Append(".SYSPATH", dir->name);
590 	}
591 	Var_ReadOnly(".SYSPATH", true);
592 }
593 
594 /*
595  * See if the given name has any wildcard characters in it and all braces and
596  * brackets are properly balanced.
597  *
598  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
599  * that make(1) should be expanding patterns, because then you have to set a
600  * mechanism for escaping the expansion!
601  */
602 bool
Dir_HasWildcards(const char * name)603 Dir_HasWildcards(const char *name)
604 {
605 	const char *p;
606 	bool wild = false;
607 	int braces = 0, brackets = 0;
608 
609 	for (p = name; *p != '\0'; p++) {
610 		switch (*p) {
611 		case '{':
612 			braces++;
613 			wild = true;
614 			break;
615 		case '}':
616 			braces--;
617 			break;
618 		case '[':
619 			brackets++;
620 			wild = true;
621 			break;
622 		case ']':
623 			brackets--;
624 			break;
625 		case '?':
626 		case '*':
627 			wild = true;
628 			break;
629 		default:
630 			break;
631 		}
632 	}
633 	return wild && brackets == 0 && braces == 0;
634 }
635 
636 /*
637  * See if any files as seen from 'dir' match 'pattern', and add their names
638  * to 'expansions' if they do.
639  *
640  * Wildcards are only expanded in the final path component, but not in
641  * directories like src/lib*c/file*.c. To expand these wildcards,
642  * delegate the work to the shell, using the '!=' variable assignment
643  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
644  * such as in ${:!echo src/lib*c/file*.c!}.
645  */
646 static void
DirMatchFiles(const char * pattern,CachedDir * dir,StringList * expansions)647 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
648 {
649 	const char *dirName = dir->name;
650 	bool isDot = dirName[0] == '.' && dirName[1] == '\0';
651 	HashIter hi;
652 
653 	/*
654 	 * XXX: Iterating over all hash entries is inefficient.  If the
655 	 * pattern is a plain string without any wildcards, a direct lookup
656 	 * is faster.
657 	 */
658 
659 	HashIter_InitSet(&hi, &dir->files);
660 	while (HashIter_Next(&hi)) {
661 		const char *base = hi.entry->key;
662 		StrMatchResult res = Str_Match(base, pattern);
663 		/* TODO: handle errors from res.error */
664 
665 		if (!res.matched)
666 			continue;
667 
668 		/*
669 		 * Follow the UNIX convention that dot files are only found
670 		 * if the pattern begins with a dot. The pattern '.*' does
671 		 * not match '.' or '..' since these are not included in the
672 		 * directory cache.
673 		 *
674 		 * This means that the pattern '[a-z.]*' does not find
675 		 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
676 		 * bash, dash, csh and probably many other shells as well.
677 		 */
678 		if (base[0] == '.' && pattern[0] != '.')
679 			continue;
680 
681 		{
682 			char *fullName = isDot
683 			    ? bmake_strdup(base)
684 			    : str_concat3(dirName, "/", base);
685 			Lst_Append(expansions, fullName);
686 		}
687 	}
688 }
689 
690 /* Find the next closing brace in 'p', taking nested braces into account. */
691 static const char *
closing_brace(const char * p)692 closing_brace(const char *p)
693 {
694 	int depth = 0;
695 	while (*p != '\0') {
696 		if (*p == '}' && depth == 0)
697 			break;
698 		if (*p == '{')
699 			depth++;
700 		if (*p == '}')
701 			depth--;
702 		p++;
703 	}
704 	return p;
705 }
706 
707 /*
708  * Find the next closing brace or comma in the string, taking nested braces
709  * into account.
710  */
711 static const char *
separator_comma(const char * p)712 separator_comma(const char *p)
713 {
714 	int depth = 0;
715 	while (*p != '\0') {
716 		if ((*p == '}' || *p == ',') && depth == 0)
717 			break;
718 		if (*p == '{')
719 			depth++;
720 		if (*p == '}')
721 			depth--;
722 		p++;
723 	}
724 	return p;
725 }
726 
727 static bool
contains_wildcard(const char * p)728 contains_wildcard(const char *p)
729 {
730 	for (; *p != '\0'; p++) {
731 		switch (*p) {
732 		case '*':
733 		case '?':
734 		case '{':
735 		case '[':
736 			return true;
737 		}
738 	}
739 	return false;
740 }
741 
742 static char *
concat3(const char * a,size_t a_len,const char * b,size_t b_len,const char * c,size_t c_len)743 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
744 	const char *c, size_t c_len)
745 {
746 	size_t s_len = a_len + b_len + c_len;
747 	char *s = bmake_malloc(s_len + 1);
748 	memcpy(s, a, a_len);
749 	memcpy(s + a_len, b, b_len);
750 	memcpy(s + a_len + b_len, c, c_len);
751 	s[s_len] = '\0';
752 	return s;
753 }
754 
755 /*
756  * Expand curly braces like the C shell. Brace expansion by itself is purely
757  * textual, the expansions are not looked up in the file system. But if an
758  * expanded word contains wildcard characters, and path is provided,
759  * it is expanded further, matching only the actually existing files.
760  *
761  * Example: "{a{b,c}}" expands to "ab" and "ac".
762  * Example: "{a}" expands to "a".
763  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
764  *
765  * Input:
766  *	word		Entire word to expand
767  *	brace		First curly brace in it
768  *	path		Search path to use (NULL to skip wildcard expansion)
769  *	expansions	Place to store the expansions
770  */
771 void
ExpandCurly(const char * word,const char * brace,SearchPath * path,StringList * expansions)772 ExpandCurly(const char *word, const char *brace, SearchPath *path,
773 	       StringList *expansions)
774 {
775 	const char *prefix, *middle, *piece, *middle_end, *suffix;
776 	size_t prefix_len, suffix_len;
777 
778 	/* Split the word into prefix, '{', middle, '}' and suffix. */
779 
780 	middle = brace + 1;
781 	middle_end = closing_brace(middle);
782 	if (*middle_end == '\0') {
783 		Error("Unterminated {} clause \"%s\"", middle);
784 		return;
785 	}
786 
787 	prefix = word;
788 	prefix_len = (size_t)(brace - prefix);
789 	suffix = middle_end + 1;
790 	suffix_len = strlen(suffix);
791 
792 	/* Split the middle into pieces, separated by commas. */
793 
794 	piece = middle;
795 	while (piece < middle_end + 1) {
796 		const char *piece_end = separator_comma(piece);
797 		size_t piece_len = (size_t)(piece_end - piece);
798 
799 		char *file = concat3(prefix, prefix_len, piece, piece_len,
800 		    suffix, suffix_len);
801 
802 		if (path != NULL && contains_wildcard(file)) {
803 			SearchPath_Expand(path, file, expansions);
804 			free(file);
805 		} else {
806 			Lst_Append(expansions, file);
807 		}
808 
809 		/* skip over the comma or closing brace */
810 		piece = piece_end + 1;
811 	}
812 }
813 
814 
815 /* Expand 'pattern' in each of the directories from 'path'. */
816 static void
DirExpandPath(const char * pattern,SearchPath * path,StringList * expansions)817 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
818 {
819 	CachedDirListNode *ln;
820 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
821 		CachedDir *dir = ln->datum;
822 		DirMatchFiles(pattern, dir, expansions);
823 	}
824 }
825 
826 static void
PrintExpansions(StringList * expansions)827 PrintExpansions(StringList *expansions)
828 {
829 	const char *sep = "";
830 	StringListNode *ln;
831 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
832 		const char *word = ln->datum;
833 		debug_printf("%s%s", sep, word);
834 		sep = " ";
835 	}
836 	debug_printf("\n");
837 }
838 
839 /*
840  * The wildcard isn't in the first component.
841  * Find all the components up to the one with the wildcard.
842  */
843 static void
SearchPath_ExpandMiddle(SearchPath * path,const char * pattern,const char * wildcardComponent,StringList * expansions)844 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
845 			const char *wildcardComponent, StringList *expansions)
846 {
847 	char *prefix, *dirpath, *end;
848 	SearchPath *partPath;
849 
850 	prefix = bmake_strsedup(pattern, wildcardComponent + 1);
851 	/*
852 	 * XXX: Only the first match of the prefix in the path is
853 	 * taken, any others are ignored.  The expectation may be
854 	 * that the pattern is expanded in the whole path.
855 	 */
856 	dirpath = Dir_FindFile(prefix, path);
857 	free(prefix);
858 
859 	/*
860 	 * dirpath is null if can't find the leading component
861 	 *
862 	 * XXX: Dir_FindFile won't find internal components.  i.e. if the
863 	 * path contains ../Etc/Object and we're looking for Etc, it won't
864 	 * be found.  Ah well.  Probably not important.
865 	 *
866 	 * TODO: Check whether the above comment is still true.
867 	 */
868 	if (dirpath == NULL)
869 		return;
870 
871 	end = &dirpath[strlen(dirpath) - 1];
872 	/* XXX: What about multiple trailing slashes? */
873 	if (*end == '/')
874 		*end = '\0';
875 
876 	partPath = SearchPath_New();
877 	(void)SearchPath_Add(partPath, dirpath);
878 	DirExpandPath(wildcardComponent + 1, partPath, expansions);
879 	SearchPath_Free(partPath);
880 	free(dirpath);
881 }
882 
883 /*
884  * Expand the given pattern into a list of existing filenames by globbing it,
885  * looking in each directory from the search path.
886  *
887  * Input:
888  *	path		the directories in which to find the files
889  *	pattern		the pattern to expand
890  *	expansions	the list on which to place the results
891  */
892 void
SearchPath_Expand(SearchPath * path,const char * pattern,StringList * expansions)893 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
894 {
895 	const char *brace, *slash, *wildcard, *wildcardComponent;
896 
897 	assert(path != NULL);
898 	assert(expansions != NULL);
899 
900 	DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
901 
902 	brace = strchr(pattern, '{');
903 	if (brace != NULL) {
904 		ExpandCurly(pattern, brace, path, expansions);
905 		goto done;
906 	}
907 
908 	slash = strchr(pattern, '/');
909 	if (slash == NULL) {
910 		DirMatchFiles(pattern, dot, expansions);
911 		DirExpandPath(pattern, path, expansions);
912 		goto done;
913 	}
914 
915 	/* At this point, the pattern has a directory component. */
916 
917 	/* Find the first wildcard in the pattern. */
918 	for (wildcard = pattern; *wildcard != '\0'; wildcard++)
919 		if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
920 			break;
921 
922 	if (*wildcard == '\0') {
923 		/*
924 		 * No directory component and no wildcard at all -- this
925 		 * should never happen as in such a simple case there is no
926 		 * need to expand anything.
927 		 */
928 		DirExpandPath(pattern, path, expansions);
929 		goto done;
930 	}
931 
932 	/* Back up to the start of the component containing the wildcard. */
933 	/* XXX: This handles '///' and '/' differently. */
934 	wildcardComponent = wildcard;
935 	while (wildcardComponent > pattern && *wildcardComponent != '/')
936 		wildcardComponent--;
937 
938 	if (wildcardComponent == pattern) {
939 		/* The first component contains the wildcard. */
940 		/* Start the search from the local directory */
941 		DirExpandPath(pattern, path, expansions);
942 	} else {
943 		SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
944 		    expansions);
945 	}
946 
947 done:
948 	if (DEBUG(DIR))
949 		PrintExpansions(expansions);
950 }
951 
952 /*
953  * Find if 'base' exists in 'dir'.
954  * Return the freshly allocated path to the file, or NULL.
955  */
956 static char *
DirLookup(CachedDir * dir,const char * base)957 DirLookup(CachedDir *dir, const char *base)
958 {
959 	char *file;
960 
961 	DEBUG1(DIR, "   %s ...\n", dir->name);
962 
963 	if (!HashSet_Contains(&dir->files, base))
964 		return NULL;
965 
966 	file = str_concat3(dir->name, "/", base);
967 	DEBUG1(DIR, "   returning %s\n", file);
968 	dir->hits++;
969 	hits++;
970 	return file;
971 }
972 
973 
974 /*
975  * Find if 'name' exists in 'dir'.
976  * Return the freshly allocated path to the file, or NULL.
977  */
978 static char *
DirLookupSubdir(CachedDir * dir,const char * name)979 DirLookupSubdir(CachedDir *dir, const char *name)
980 {
981 	struct cached_stat cst;
982 	char *file = dir == dot
983 	    ? bmake_strdup(name)
984 	    : str_concat3(dir->name, "/", name);
985 
986 	DEBUG1(DIR, "checking %s ...\n", file);
987 
988 	if (cached_stat(file, &cst) == 0) {
989 		nearmisses++;
990 		return file;
991 	}
992 	free(file);
993 	return NULL;
994 }
995 
996 /*
997  * Find if 'name' (which has basename 'base') exists in 'dir'.
998  * Return the freshly allocated path to the file, an empty string, or NULL.
999  * Returning an empty string means that the search should be terminated.
1000  */
1001 static char *
DirLookupAbs(CachedDir * dir,const char * name,const char * base)1002 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
1003 {
1004 	const char *dnp;	/* pointer into dir->name */
1005 	const char *np;		/* pointer into name */
1006 
1007 	DEBUG1(DIR, "   %s ...\n", dir->name);
1008 
1009 	/*
1010 	 * If the file has a leading path component and that component
1011 	 * exactly matches the entire name of the current search
1012 	 * directory, we can attempt another cache lookup. And if we don't
1013 	 * have a hit, we can safely assume the file does not exist at all.
1014 	 */
1015 	for (dnp = dir->name, np = name;
1016 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
1017 		continue;
1018 	if (*dnp != '\0' || np != base - 1)
1019 		return NULL;
1020 
1021 	if (!HashSet_Contains(&dir->files, base)) {
1022 		DEBUG0(DIR, "   must be here but isn't -- returning\n");
1023 		return bmake_strdup("");	/* to terminate the search */
1024 	}
1025 
1026 	dir->hits++;
1027 	hits++;
1028 	DEBUG1(DIR, "   returning %s\n", name);
1029 	return bmake_strdup(name);
1030 }
1031 
1032 /*
1033  * Find the given file in "." or curdir.
1034  * Return the freshly allocated path to the file, or NULL.
1035  */
1036 static char *
DirFindDot(const char * name,const char * base)1037 DirFindDot(const char *name, const char *base)
1038 {
1039 
1040 	if (HashSet_Contains(&dot->files, base)) {
1041 		DEBUG0(DIR, "   in '.'\n");
1042 		hits++;
1043 		dot->hits++;
1044 		return bmake_strdup(name);
1045 	}
1046 
1047 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1048 		DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
1049 		hits++;
1050 		cur->hits++;
1051 		return str_concat3(cur->name, "/", base);
1052 	}
1053 
1054 	return NULL;
1055 }
1056 
1057 static bool
FindFileRelative(SearchPath * path,bool seenDotLast,const char * name,char ** out_file)1058 FindFileRelative(SearchPath *path, bool seenDotLast,
1059 		 const char *name, char **out_file)
1060 {
1061 	CachedDirListNode *ln;
1062 	bool checkedDot = false;
1063 	char *file;
1064 
1065 	DEBUG0(DIR, "   Trying subdirectories...\n");
1066 
1067 	if (!seenDotLast) {
1068 		if (dot != NULL) {
1069 			checkedDot = true;
1070 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1071 				goto done;
1072 		}
1073 		if (cur != NULL &&
1074 		    (file = DirLookupSubdir(cur, name)) != NULL)
1075 			goto done;
1076 	}
1077 
1078 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1079 		CachedDir *dir = ln->datum;
1080 		if (dir == dotLast)
1081 			continue;
1082 		if (dir == dot) {
1083 			if (checkedDot)
1084 				continue;
1085 			checkedDot = true;
1086 		}
1087 		if ((file = DirLookupSubdir(dir, name)) != NULL)
1088 			goto done;
1089 	}
1090 
1091 	if (seenDotLast) {
1092 		if (dot != NULL && !checkedDot) {
1093 			checkedDot = true;
1094 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1095 				goto done;
1096 		}
1097 		if (cur != NULL &&
1098 		    (file = DirLookupSubdir(cur, name)) != NULL)
1099 			goto done;
1100 	}
1101 
1102 	if (checkedDot) {
1103 		/*
1104 		 * Already checked by the given name, since . was in
1105 		 * the path, so no point in proceeding.
1106 		 */
1107 		DEBUG0(DIR, "   Checked . already, returning NULL\n");
1108 		file = NULL;
1109 		goto done;
1110 	}
1111 
1112 	return false;
1113 
1114 done:
1115 	*out_file = file;
1116 	return true;
1117 }
1118 
1119 static bool
FindFileAbsolute(SearchPath * path,bool seenDotLast,const char * name,const char * base,char ** out_file)1120 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1121 		 const char *name, const char *base, char **out_file)
1122 {
1123 	char *file;
1124 	CachedDirListNode *ln;
1125 
1126 	DEBUG0(DIR, "   Trying exact path matches...\n");
1127 
1128 	if (!seenDotLast && cur != NULL &&
1129 	    (file = DirLookupAbs(cur, name, base)) != NULL)
1130 		goto found;
1131 
1132 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1133 		CachedDir *dir = ln->datum;
1134 		if (dir == dotLast)
1135 			continue;
1136 		if ((file = DirLookupAbs(dir, name, base)) != NULL)
1137 			goto found;
1138 	}
1139 
1140 	if (seenDotLast && cur != NULL &&
1141 	    (file = DirLookupAbs(cur, name, base)) != NULL)
1142 		goto found;
1143 
1144 	return false;
1145 
1146 found:
1147 	if (file[0] == '\0') {
1148 		free(file);
1149 		file = NULL;
1150 	}
1151 	*out_file = file;
1152 	return true;
1153 }
1154 
1155 /*
1156  * Find the file with the given name along the given search path.
1157  *
1158  * Input:
1159  *	name		the file to find
1160  *	path		the directories to search, or NULL
1161  *	isinclude	if true, do not search .CURDIR at all
1162  *
1163  * Results:
1164  *	The freshly allocated path to the file, or NULL.
1165  */
1166 static char *
FindFile(const char * name,SearchPath * path,bool isinclude)1167 FindFile(const char *name, SearchPath *path, bool isinclude)
1168 {
1169 	char *file;		/* the current filename to check */
1170 	bool seenDotLast = isinclude; /* true if we should search dot last */
1171 	struct cached_stat cst;
1172 	const char *trailing_dot = ".";
1173 	const char *base = str_basename(name);
1174 
1175 	DEBUG1(DIR, "Searching for %s ...", name);
1176 
1177 	if (path == NULL) {
1178 		DEBUG0(DIR, "couldn't open path, file not found\n");
1179 		misses++;
1180 		return NULL;
1181 	}
1182 
1183 	if (!seenDotLast && path->dirs.first != NULL) {
1184 		CachedDir *dir = path->dirs.first->datum;
1185 		if (dir == dotLast) {
1186 			seenDotLast = true;
1187 			DEBUG0(DIR, "[dot last]...");
1188 		}
1189 	}
1190 	DEBUG0(DIR, "\n");
1191 
1192 	/*
1193 	 * If there's no leading directory components or if the leading
1194 	 * directory component is exactly `./', consult the cached contents
1195 	 * of each of the directories on the search path.
1196 	 */
1197 	if (base == name || (base - name == 2 && *name == '.')) {
1198 		CachedDirListNode *ln;
1199 
1200 		/*
1201 		 * Look through all the directories on the path seeking one
1202 		 * which contains the final component of the given name.  If
1203 		 * such a file is found, return its pathname.
1204 		 * If there is no such file, go on to phase two.
1205 		 *
1206 		 * No matter what, always look for the file in the current
1207 		 * directory before anywhere else (unless the path contains
1208 		 * the magic '.DOTLAST', in which case search it last).
1209 		 * This is so there are no conflicts between what the user
1210 		 * specifies (fish.c) and what make finds (./fish.c).
1211 		 */
1212 		if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1213 			return file;
1214 
1215 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1216 			CachedDir *dir = ln->datum;
1217 			if (dir == dotLast)
1218 				continue;
1219 			if ((file = DirLookup(dir, base)) != NULL)
1220 				return file;
1221 		}
1222 
1223 		if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1224 			return file;
1225 	}
1226 
1227 	if (base == name) {
1228 		DEBUG0(DIR, "   failed.\n");
1229 		misses++;
1230 		return NULL;
1231 	}
1232 
1233 	if (*base == '\0')
1234 		base = trailing_dot;	/* we were given a trailing "/" */
1235 
1236 	if (name[0] != '/') {
1237 		if (FindFileRelative(path, seenDotLast, name, &file))
1238 			return file;
1239 	} else {
1240 		if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1241 			return file;
1242 	}
1243 
1244 	/*
1245 	 * We cannot add the directory onto the search path because
1246 	 * of this amusing case:
1247 	 * $(INSTALLDIR)/$(FILE): $(FILE)
1248 	 *
1249 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1250 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1251 	 * b/c we added it here. This is not good...
1252 	 */
1253 
1254 	DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
1255 
1256 	bigmisses++;
1257 	if (cached_stat(name, &cst) == 0)
1258 		return bmake_strdup(name);
1259 
1260 	DEBUG0(DIR, "   failed. Returning NULL\n");
1261 	return NULL;
1262 }
1263 
1264 /*
1265  * Find the file with the given name along the given search path.
1266  *
1267  * Input:
1268  *	name		the file to find
1269  *	path		the directories to search, or NULL
1270  *
1271  * Results:
1272  *	The freshly allocated path to the file, or NULL.
1273  */
1274 char *
Dir_FindFile(const char * name,SearchPath * path)1275 Dir_FindFile(const char *name, SearchPath *path)
1276 {
1277 	return FindFile(name, path, false);
1278 }
1279 
1280 /*
1281  * Find the include file with the given name along the given search path.
1282  *
1283  * Input:
1284  *	name		the file to find
1285  *	path		the directories to search, or NULL
1286  *
1287  * Results:
1288  *	The freshly allocated path to the file, or NULL.
1289  */
1290 char *
Dir_FindInclude(const char * name,SearchPath * path)1291 Dir_FindInclude(const char *name, SearchPath *path)
1292 {
1293 	return FindFile(name, path, true);
1294 }
1295 
1296 
1297 /*
1298  * Search for 'needle' starting at the directory 'here' and then working our
1299  * way up towards the root directory. Return the allocated path, or NULL.
1300  */
1301 char *
Dir_FindHereOrAbove(const char * here,const char * needle)1302 Dir_FindHereOrAbove(const char *here, const char *needle)
1303 {
1304 	struct cached_stat cst;
1305 	char *dirbase, *dirbase_end;
1306 	char *try, *try_end;
1307 
1308 	dirbase = bmake_strdup(here);
1309 	dirbase_end = dirbase + strlen(dirbase);
1310 
1311 	for (;;) {
1312 		try = str_concat3(dirbase, "/", needle);
1313 		if (cached_stat(try, &cst) != -1) {
1314 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1315 				/*
1316 				 * Chop off the filename, to return a
1317 				 * directory.
1318 				 */
1319 				try_end = try + strlen(try);
1320 				while (try_end > try && *try_end != '/')
1321 					try_end--;
1322 				if (try_end > try)
1323 					*try_end = '\0';	/* chop! */
1324 			}
1325 
1326 			free(dirbase);
1327 			return try;
1328 		}
1329 		free(try);
1330 
1331 		if (dirbase_end == dirbase)
1332 			break;	/* failed! */
1333 
1334 		/* Truncate dirbase from the end to move up a dir. */
1335 		while (dirbase_end > dirbase && *dirbase_end != '/')
1336 			dirbase_end--;
1337 		*dirbase_end = '\0';	/* chop! */
1338 	}
1339 
1340 	free(dirbase);
1341 	return NULL;
1342 }
1343 
1344 /*
1345  * This is an implied source, and it may have moved,
1346  * see if we can find it via the current .PATH
1347  */
1348 static char *
ResolveMovedDepends(GNode * gn)1349 ResolveMovedDepends(GNode *gn)
1350 {
1351 	char *fullName;
1352 
1353 	const char *base = str_basename(gn->name);
1354 	if (base == gn->name)
1355 		return NULL;
1356 
1357 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
1358 	if (fullName == NULL)
1359 		return NULL;
1360 
1361 	/*
1362 	 * Put the found file in gn->path so that we give that to the compiler.
1363 	 */
1364 	/*
1365 	 * XXX: Better just reset gn->path to NULL; updating it is already done
1366 	 * by Dir_UpdateMTime.
1367 	 */
1368 	gn->path = bmake_strdup(fullName);
1369 	if (!Job_RunTarget(".STALE", gn->fname))
1370 		fprintf(stdout,	/* XXX: Why stdout? */
1371 		    "%s: %s:%u: ignoring stale %s for %s, found %s\n",
1372 		    progname, gn->fname, gn->lineno,
1373 		    makeDependfile, gn->name, fullName);
1374 
1375 	return fullName;
1376 }
1377 
1378 static char *
ResolveFullName(GNode * gn)1379 ResolveFullName(GNode *gn)
1380 {
1381 	char *fullName;
1382 
1383 	fullName = gn->path;
1384 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1385 
1386 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1387 
1388 		if (fullName == NULL && gn->flags.fromDepend &&
1389 		    !Lst_IsEmpty(&gn->implicitParents))
1390 			fullName = ResolveMovedDepends(gn);
1391 
1392 		DEBUG2(DIR, "Found '%s' as '%s'\n",
1393 		    gn->name, fullName != NULL ? fullName : "(not found)");
1394 	}
1395 
1396 	if (fullName == NULL)
1397 		fullName = bmake_strdup(gn->name);
1398 
1399 	/* XXX: Is every piece of memory freed as it should? */
1400 
1401 	return fullName;
1402 }
1403 
1404 /*
1405  * Search 'gn' along 'dirSearchPath' and store its modification time in
1406  * 'gn->mtime'. If no file is found, store 0 instead.
1407  *
1408  * The found file is stored in 'gn->path', unless the node already had a path.
1409  */
1410 void
Dir_UpdateMTime(GNode * gn,bool forceRefresh)1411 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1412 {
1413 	char *fullName;
1414 	struct cached_stat cst;
1415 
1416 	if (gn->type & OP_ARCHV) {
1417 		Arch_UpdateMTime(gn);
1418 		return;
1419 	}
1420 
1421 	if (gn->type & OP_PHONY) {
1422 		gn->mtime = 0;
1423 		return;
1424 	}
1425 
1426 	fullName = ResolveFullName(gn);
1427 
1428 	if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1429 		if (gn->type & OP_MEMBER) {
1430 			if (fullName != gn->path)
1431 				free(fullName);
1432 			Arch_UpdateMemberMTime(gn);
1433 			return;
1434 		}
1435 
1436 		cst.cst_mtime = 0;
1437 	}
1438 
1439 	if (fullName != NULL && gn->path == NULL)
1440 		gn->path = fullName;
1441 	/* XXX: else free(fullName)? */
1442 
1443 	gn->mtime = cst.cst_mtime;
1444 }
1445 
1446 /*
1447  * Read the directory and add it to the cache in openDirs.
1448  * If a path is given, add the directory to that path as well.
1449  */
1450 static CachedDir *
CacheNewDir(const char * name,SearchPath * path)1451 CacheNewDir(const char *name, SearchPath *path)
1452 {
1453 	CachedDir *dir = NULL;
1454 	DIR *d;
1455 	struct dirent *dp;
1456 
1457 	if ((d = opendir(name)) == NULL) {
1458 		DEBUG1(DIR, "Caching %s ... not found\n", name);
1459 		return dir;
1460 	}
1461 
1462 	DEBUG1(DIR, "Caching %s ...\n", name);
1463 
1464 	dir = CachedDir_New(name);
1465 
1466 	while ((dp = readdir(d)) != NULL) {
1467 
1468 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1469 		/*
1470 		 * The sun directory library doesn't check for a 0 inode
1471 		 * (0-inode slots just take up space), so we have to do
1472 		 * it ourselves.
1473 		 */
1474 		if (dp->d_fileno == 0)
1475 			continue;
1476 #endif /* sun && d_ino */
1477 
1478 		(void)HashSet_Add(&dir->files, dp->d_name);
1479 	}
1480 	(void)closedir(d);
1481 
1482 	OpenDirs_Add(&openDirs, dir);
1483 	if (path != NULL)
1484 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1485 
1486 	DEBUG1(DIR, "Caching %s done\n", name);
1487 	return dir;
1488 }
1489 
1490 /*
1491  * Read the list of filenames in the directory 'name' and store the result
1492  * in 'openDirs'.
1493  *
1494  * If a search path is given, append the directory to that path.
1495  *
1496  * Input:
1497  *	path		The path to which the directory should be
1498  *			added, or NULL to only add the directory to openDirs.
1499  *	name		The name of the directory to add.
1500  *			The name is not normalized in any way.
1501  * Output:
1502  *	result		If no path is given and the directory exists, the
1503  *			returned CachedDir has a reference count of 0.  It
1504  *			must either be assigned to a variable using
1505  *			CachedDir_Assign or be appended to a SearchPath using
1506  *			Lst_Append and CachedDir_Ref.
1507  */
1508 CachedDir *
SearchPath_Add(SearchPath * path,const char * name)1509 SearchPath_Add(SearchPath *path, const char *name)
1510 {
1511 
1512 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1513 		CachedDirListNode *ln;
1514 
1515 		/* XXX: Linear search gets slow with thousands of entries. */
1516 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1517 			CachedDir *pathDir = ln->datum;
1518 			if (strcmp(pathDir->name, name) == 0)
1519 				return pathDir;
1520 		}
1521 
1522 		Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1523 	}
1524 
1525 	if (path != NULL) {
1526 		/* XXX: Why is OpenDirs only checked if path != NULL? */
1527 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
1528 		if (dir != NULL) {
1529 			if (Lst_FindDatum(&path->dirs, dir) == NULL)
1530 				Lst_Append(&path->dirs, CachedDir_Ref(dir));
1531 			return dir;
1532 		}
1533 	}
1534 
1535 	return CacheNewDir(name, path);
1536 }
1537 
1538 /*
1539  * Return a copy of dirSearchPath, incrementing the reference counts for
1540  * the contained directories.
1541  */
1542 SearchPath *
Dir_CopyDirSearchPath(void)1543 Dir_CopyDirSearchPath(void)
1544 {
1545 	SearchPath *path = SearchPath_New();
1546 	CachedDirListNode *ln;
1547 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1548 		CachedDir *dir = ln->datum;
1549 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1550 	}
1551 	return path;
1552 }
1553 
1554 /*
1555  * Make a string by taking all the directories in the given search path and
1556  * preceding them by the given flag. Used by the suffix module to create
1557  * variables for compilers based on suffix search paths. Note that there is no
1558  * space between the given flag and each directory.
1559  */
1560 char *
SearchPath_ToFlags(SearchPath * path,const char * flag)1561 SearchPath_ToFlags(SearchPath *path, const char *flag)
1562 {
1563 	Buffer buf;
1564 	CachedDirListNode *ln;
1565 
1566 	Buf_Init(&buf);
1567 
1568 	if (path != NULL) {
1569 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1570 			CachedDir *dir = ln->datum;
1571 			Buf_AddStr(&buf, " ");
1572 			Buf_AddStr(&buf, flag);
1573 			Buf_AddStr(&buf, dir->name);
1574 		}
1575 	}
1576 
1577 	return Buf_DoneData(&buf);
1578 }
1579 
1580 /* Free the search path and all directories mentioned in it. */
1581 void
SearchPath_Free(SearchPath * path)1582 SearchPath_Free(SearchPath *path)
1583 {
1584 	CachedDirListNode *ln;
1585 
1586 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1587 		CachedDir *dir = ln->datum;
1588 		CachedDir_Unref(dir);
1589 	}
1590 	Lst_Done(&path->dirs);
1591 	free(path);
1592 }
1593 
1594 /*
1595  * Clear out all elements from the given search path.
1596  * The path is set to the empty list but is not destroyed.
1597  */
1598 void
SearchPath_Clear(SearchPath * path)1599 SearchPath_Clear(SearchPath *path)
1600 {
1601 	while (!Lst_IsEmpty(&path->dirs)) {
1602 		CachedDir *dir = Lst_Dequeue(&path->dirs);
1603 		CachedDir_Unref(dir);
1604 	}
1605 }
1606 
1607 
1608 /*
1609  * Concatenate two paths, adding the second to the end of the first,
1610  * skipping duplicates.
1611  */
1612 void
SearchPath_AddAll(SearchPath * dst,SearchPath * src)1613 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1614 {
1615 	CachedDirListNode *ln;
1616 
1617 	for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1618 		CachedDir *dir = ln->datum;
1619 		if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1620 			Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1621 	}
1622 }
1623 
1624 static int
percentage(int num,int den)1625 percentage(int num, int den)
1626 {
1627 	return den != 0 ? num * 100 / den : 0;
1628 }
1629 
1630 void
Dir_PrintDirectories(void)1631 Dir_PrintDirectories(void)
1632 {
1633 	CachedDirListNode *ln;
1634 
1635 	debug_printf("#*** Directory Cache:\n");
1636 	debug_printf(
1637 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1638 	    hits, misses, nearmisses, bigmisses,
1639 	    percentage(hits, hits + bigmisses + nearmisses));
1640 	debug_printf("#  refs  hits  directory\n");
1641 
1642 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1643 		CachedDir *dir = ln->datum;
1644 		debug_printf("#  %4d  %4d  %s\n",
1645 		    dir->refCount, dir->hits, dir->name);
1646 	}
1647 }
1648 
1649 void
SearchPath_Print(const SearchPath * path)1650 SearchPath_Print(const SearchPath *path)
1651 {
1652 	CachedDirListNode *ln;
1653 
1654 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1655 		const CachedDir *dir = ln->datum;
1656 		debug_printf("%s ", dir->name);
1657 	}
1658 }
1659