Searched refs:holdupd (Results 1 – 4 of 4) sorted by relevance
413 holdupd = 1; in vrollup()563 if (vcnt == 0 || vcline < 0 || vcline > vcnt || holdupd && state != VISUAL) { in vrepaint()567 if (holdupd) in vrepaint()572 holdupd = 0; in vrepaint()652 if (holdupd) { in vredraw()653 holdupd = 3; in vredraw()868 if (holdupd) { in vsync1()869 if (holdupd < 3) in vsync1()870 holdupd = 2; in vsync1()
229 var short holdupd; /* Hold off update when echo line is too long */ variable
127 if (i = holdupd && !windowchg) {134 holdupd = 0;
514 holdupd = 0; in vok()