Searched refs:a_state (Results 1 – 7 of 7) sorted by relevance
351 mstate_aggr_state(proc_t *p, int a_state) in mstate_aggr_state() argument360 ASSERT((unsigned)a_state < NMSTATES); in mstate_aggr_state()362 aggr_time = p->p_acct[a_state]; in mstate_aggr_state()363 if (a_state == LMS_SYSTEM) in mstate_aggr_state()376 scaledtime = ms->ms_acct[a_state]; in mstate_aggr_state()379 if (a_state == LMS_SYSTEM) { in mstate_aggr_state()
40 HDRS = a5k.h a_state.h exec.h rom.h
839 ap->a_state = SBP2_AGENT_STATE_RESET; in sbp2_ses_reconnect_orb()946 ap->a_state = SBP2_AGENT_STATE_ACTIVE; in sbp2_ses_submit_task()954 ap->a_state = SBP2_AGENT_STATE_DEAD; in sbp2_ses_submit_task()1402 ap->a_state = SBP2_AGENT_STATE_RESET; in sbp2_agent_init()1470 if (ap->a_state == SBP2_AGENT_STATE_DEAD) { in sbp2_agent_keepalive()1548 ap->a_state = SBP2_AGENT_STATE_RESET; in sbp2_agent_reset()1645 ap->a_state = SBP2_AGENT_STATE_DEAD; in sbp2_task_timeout()1737 ap->a_state = SBP2_AGENT_STATE_DEAD; in sbp2_status_fifo_wb_cb()
45 #include <a_state.h>
134 uint16_t a_state; /* current agent state */ member
878 uint16_t a_state; member
833 usr/include/a_state.h sparc