Searched refs:ResultCount (Results 1 – 4 of 4) sorted by relevance
94 if (State && !WalkState->ResultCount) in AcpiDsResultPop()100 if (!State && WalkState->ResultCount) in AcpiDsResultPop()116 WalkState->ResultCount--; in AcpiDsResultPop()117 Index = (UINT32) WalkState->ResultCount % ACPI_RESULTS_FRAME_OBJ_NUM; in AcpiDsResultPop()140 Index, WalkState, WalkState->ResultCount)); in AcpiDsResultPop()172 if (WalkState->ResultCount > WalkState->ResultSize) in AcpiDsResultPush()177 else if (WalkState->ResultCount == WalkState->ResultSize) in AcpiDsResultPush()189 if (!(WalkState->ResultCount < WalkState->ResultSize)) in AcpiDsResultPush()206 Object, WalkState, WalkState->ResultCount)); in AcpiDsResultPush()212 Index = (UINT32) WalkState->ResultCount % ACPI_RESULTS_FRAME_OBJ_NUM; in AcpiDsResultPush()[all …]
298 else if (WalkState->ResultCount) in AcpiDsExecEndControlOp()
90 …UINT8 ResultCount; /* Current number of occupied elements of resu… member
997 (WalkState->ResultCount)) in AcpiDmDisassembleOneOp()1001 (WalkState->ResultCount - 1) % in AcpiDmDisassembleOneOp()