Searched refs:FUNIT_3DMODE (Results 1 – 2 of 2) sorted by relevance
1833 ((fcp->c_flags & FCFLG_DSOUT) && (fjp->fj_flags & FUNIT_3DMODE) && in fdcspdchange()1855 (fjp->fj_flags ^ FUNIT_3DMODE); in fdcspdchange()1857 fjp->fj_flags |= FUNIT_3DMODE; in fdcspdchange()1861 retcode = fjp->fj_flags & FUNIT_3DMODE; in fdcspdchange()1862 fjp->fj_flags &= ~FUNIT_3DMODE; in fdcspdchange()1888 (fjp->fj_flags ^ FUNIT_3DMODE); in fdcspdchange()1890 fjp->fj_flags |= FUNIT_3DMODE; in fdcspdchange()1895 retcode = fjp->fj_flags & FUNIT_3DMODE; in fdcspdchange()1896 fjp->fj_flags &= ~FUNIT_3DMODE; in fdcspdchange()1958 fjp->fj_flags &= ~FUNIT_3DMODE; in fdc_motorsm()
386 #define FUNIT_3DMODE 0x4000 /* unit is in fast speed mode */ macro