Searched refs:CS4231_PLAY (Results 1 – 4 of 4) sorted by relevance
212 if (eng->ce_num == CS4231_PLAY) { in apc_start_engine()278 if (eng->ce_num == CS4231_PLAY) { in apc_stop_engine()351 if (eng->ce_num == CS4231_PLAY) { in apc_reload()399 if (eng->ce_num == CS4231_PLAY) { in apc_addr()
133 state->cs_engines[CS4231_PLAY]->ce_regsh = EB2_PLAY_HNDL; in eb2_map_regs()134 state->cs_engines[CS4231_PLAY]->ce_eb2regs = state->cs_eb2_regs.play; in eb2_map_regs()258 if (eng->ce_num == CS4231_PLAY) { in eb2_start_engine()
470 for (int i = CS4231_PLAY; i <= CS4231_REC; i++) { in audiocs_destroy()1073 if ((audiocs_alloc_engine(state, CS4231_PLAY) != DDI_SUCCESS) || in audiocs_init_state()1771 if (eng->ce_num == CS4231_PLAY) { in audiocs_start()1984 case CS4231_PLAY: in audiocs_alloc_engine()
231 #define CS4231_PLAY 0 macro