Searched refs:BZ_N_OVERSHOOT (Results 1 – 4 of 4) sorted by relevance
795 for (i = 0; i < BZ_N_OVERSHOOT; i++) { in mainSort()1000 if (a2update < BZ_N_OVERSHOOT) in mainSort()1052 i = nblock+BZ_N_OVERSHOOT; in BZ2_blockSort()
194 #define BZ_N_OVERSHOOT (BZ_N_RADIX + BZ_N_QSORT + BZ_N_SHELL + 2) macro
256 s->arr2 = BZALLOC( (n+BZ_N_OVERSHOOT) * sizeof(UInt32) ); in BZ_API()306 t += ( (n+BZ_N_OVERSHOOT) * sizeof(UInt32) ); in BZ_API()
169 + t += ( (n+BZ_N_OVERSHOOT) * sizeof(UInt32) );