Searched refs:__runetype (Results 1 – 8 of 8) sorted by relevance
116 unsigned int __runetype[_CACHED_RUNES]; member137 unsigned int __runetype(const _RuneLocale *, int);
61 x = ((wc < 0 || wc >= _CACHED_RUNES) ? __runetype(rl, wc) : in wcwidth_l()62 rl->__runetype[wc]) & (_CTYPE_SWM|_CTYPE_R); in wcwidth_l()
64 .lc_ctype_mask = _DefaultRuneLocale.__runetype,127 lct->lc_ctype_mask = rl->__runetype; in __lc_ctype_load()
68 rt = __runetype(loc->runelocale, c); in __istype_l()70 rt = loc->runelocale->__runetype[c]; in __istype_l()
41 __runetype(const _RuneLocale *rl, __ct_rune_t c) in __runetype() function
57 if (rl->__runetype[wc] & wct) in nextwctype_l()
265 unsigned int *__ctype_mask = _DefaultRuneLocale.__runetype;
167 rl->__runetype[x] = frl->runetype[x]; in _Read_RuneMagi()