Searched refs:SCHPC_SLOTSTATE_OCC_GOOD (Results 1 – 2 of 2) sorted by relevance
98 #define SCHPC_SLOTSTATE_OCC_GOOD 0x02 /* Occupant is Good */ macro
598 if (!(schpc_p->schpc_slot[slot].state & SCHPC_SLOTSTATE_OCC_GOOD)) { in schpc_connect()2019 schpc_p->schpc_slot[slot].state |= SCHPC_SLOTSTATE_OCC_GOOD; in schpc_test()2058 schpc_p->schpc_slot[slot].state &= ~SCHPC_SLOTSTATE_OCC_GOOD; in schpc_test()2091 ~SCHPC_SLOTSTATE_OCC_GOOD; in schpc_test()2110 ~SCHPC_SLOTSTATE_OCC_GOOD; in schpc_test()2129 ~SCHPC_SLOTSTATE_OCC_GOOD; in schpc_test()2446 SCHPC_SLOTSTATE_OCC_GOOD; in schpc_event_handler()2568 ~SCHPC_SLOTSTATE_OCC_GOOD; in schpc_event_handler()2579 SCHPC_SLOTSTATE_OCC_GOOD; in schpc_event_handler()2599 SCHPC_SLOTSTATE_OCC_GOOD; in schpc_event_handler()[all …]