Searched refs:IS_RECOMPUTE (Results 1 – 2 of 2) sorted by relevance
256 #define IS_RECOMPUTE(lock) ((lock)->l_state & RECOMPUTE_LOCK) macro
1678 if (IS_RECOMPUTE(ep->to_vertex)) in flk_cancel_sleeping_lock()1708 if (IS_RECOMPUTE(lock)) { in flk_cancel_sleeping_lock()1721 if (IS_RECOMPUTE(lock)) { in flk_cancel_sleeping_lock()1987 if (IS_RECOMPUTE(lock)) in flk_color_reachables()