Searched refs:BZ_RAND_MASK (Results 1 – 3 of 3) sorted by relevance
728 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_FAST()734 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_FAST()740 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_FAST()745 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_FAST()748 s->k0 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_FAST()898 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_SMALL()904 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_SMALL()910 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_SMALL()915 k1 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_SMALL()918 s->k0 ^= BZ_RAND_MASK; s->nblock_used++; in unRLE_obuf_to_output_SMALL()
552 BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK; in BZ2_decompress()571 BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK; in BZ2_decompress()
146 #define BZ_RAND_MASK ((s->rNToGo == 1) ? 1 : 0) macro