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Searched refs:BF64_DECODE (Results 1 – 3 of 3) sorted by relevance

/titanic_44/usr/src/uts/common/fs/zfs/sys/
H A Dspace_map.h111 #define SM_RUN_DECODE(x) (BF64_DECODE(x, 0, 15) + 1)
113 #define SM_TYPE_DECODE(x) BF64_DECODE(x, 15, 1)
115 #define SM_OFFSET_DECODE(x) BF64_DECODE(x, 16, 47)
117 #define SM_DEBUG_DECODE(x) BF64_DECODE(x, 63, 1)
120 #define SM_DEBUG_ACTION_DECODE(x) BF64_DECODE(x, 60, 3)
123 #define SM_DEBUG_SYNCPASS_DECODE(x) BF64_DECODE(x, 50, 10)
126 #define SM_DEBUG_TXG_DECODE(x) BF64_DECODE(x, 0, 50)
H A Dspa.h63 #define BF64_DECODE(x, low, len) P2PHASE((x) >> (low), 1ULL << (len)) macro
68 #define BF64_GET(x, low, len) BF64_DECODE(x, low, len)
/titanic_44/usr/src/grub/grub-0.97/stage2/zfs-include/
H A Dspa.h36 #define BF64_DECODE(x, low, len) P2PHASE((x) >> (low), 1ULL << (len)) macro
41 #define BF64_GET(x, low, len) BF64_DECODE(x, low, len)