Searched refs:AUDIO_MINFLOAT (Results 1 – 2 of 2) sorted by relevance
130 const double AUDIO_MINFLOAT = .00000001; variable175 return (fabs((double)x - (double)y) <= AUDIO_MINFLOAT);178 return (fabs((double)x - (double)y) <= AUDIO_MINFLOAT);181 return (fabs((double)x - (double)y) <= AUDIO_MINFLOAT);
206 return ((unsigned long) (AUDIO_MINFLOAT + in Time_to_Samples()