Searched refs:shoot_last_target (Results 1 – 1 of 1) sorted by relevance
163 int shoot_last_target = 0; in shoot_targets() local171 if ( shoot_this_target && !shoot_last_target ) { in shoot_targets()173 } else if ( shoot_last_target && !shoot_this_target ) { in shoot_targets()178 shoot_last_target = shoot_this_target; in shoot_targets()