Searched refs:_Read_RuneMagi (Results 1 – 2 of 2) sorted by relevance
52 extern _RuneLocale *_Read_RuneMagi(const char *);115 if ((rl = _Read_RuneMagi(path)) == NULL) { in __lc_ctype_load()
52 _Read_RuneMagi(const char *fname) in _Read_RuneMagi() function