Searched refs:PLAY (Results 1 – 2 of 2) sorted by relevance
745 case PLAY: in audiohd_init_path()1357 if (path == NULL || path->path_type != PLAY) in audiohd_set_monitor_gain()3273 path->path_type = PLAY; in audiohd_do_build_output_path()3348 if (path == NULL || path->path_type != PLAY || in audiohd_build_output_amp()3518 if (!path || path->path_type != PLAY || path->codec != codec) in audiohd_finish_output_path()4211 path->path_type != PLAY) in audiohd_build_monitor_path()4370 if (!path || path->codec != codec || path->path_type != PLAY) in audiohd_finish_monitor_path()4452 if (!path || path->codec != codec || path->path_type != PLAY) in audiohd_build_monitor_amp()5445 if (!path || path->path_type != PLAY) in audiohd_change_speaker_state()
635 PLAY = 0, enumerator