Searched refs:MARKER (Results 1 – 4 of 4) sorted by relevance
31 # ifndef MARKER32 # define MARKER 0xdfff /* Must be invalid character */ macro
1108 if(c == MARKER)1310 *dp++ = MARKER;
1037 while(physical[x]==MARKER) in cursor()2229 while(physical[p]==MARKER) in sync_cursor()
1406 while(*nptr==MARKER) in draw()