Searched refs:GL_VI_MODE (Results 1 – 1 of 1) sorted by relevance
197 GL_VI_MODE, /* Vi style editing */ enumerator4382 if(gl->editor == GL_VI_MODE && !gl->vi.command && !gl->insert) { in gl_delete_chars()5078 if(gl->editor == GL_VI_MODE && gl_cursor_left(gl, 1, NULL)) in KT_KEY_FN()5359 (gl->editor==GL_VI_MODE && gl->ntotal>0))) { in KT_KEY_FN()5421 (gl->editor==GL_VI_MODE && gl->ntotal>0))) { in KT_KEY_FN()6028 if(gl->editor == GL_VI_MODE) { in gl_bind_terminal_keys()6500 gl_change_editor(gl, GL_VI_MODE); in _gl_parse_config_line()6941 case GL_VI_MODE: in gl_change_editor()6981 return gl_change_editor(gl, GL_VI_MODE); in KT_KEY_FN()7699 if(gl->editor == GL_VI_MODE) in gl_copy_find()[all …]