Searched refs:Depth (Results 1 – 3 of 3) sorted by relevance
626 UINT32 Depth) in AcpiExDumpOperand() argument668 if (Depth > 0) in AcpiExDumpOperand()671 Depth, " ", Depth, ObjDesc)); in AcpiExDumpOperand()773 ObjDesc->Package.Elements[Index], Depth + 1); in AcpiExDumpOperand()826 AcpiExDumpOperand (ObjDesc->Field.RegionObj, Depth + 1); in AcpiExDumpOperand()852 AcpiExDumpOperand (ObjDesc->BufferField.BufferObj, Depth + 1); in AcpiExDumpOperand()
532 UINT32 Depth);
9355 defined method (Throttling Depth Limit.)