Searched refs:AcquisitionDepth (Results 1 – 4 of 4) sorted by relevance
200 ObjDesc->Mutex.AcquisitionDepth++; in AcpiExAcquireMutexObject()225 ObjDesc->Mutex.AcquisitionDepth = 1; in AcpiExAcquireMutexObject()292 ObjDesc->Mutex.AcquisitionDepth, WalkState->Thread)); in AcpiExAcquireMutex()297 if (ACPI_SUCCESS (Status) && ObjDesc->Mutex.AcquisitionDepth == 1) in AcpiExAcquireMutex()315 ObjDesc->Mutex.AcquisitionDepth)); in AcpiExAcquireMutex()353 if (ObjDesc->Mutex.AcquisitionDepth == 0) in AcpiExReleaseMutexObject()360 ObjDesc->Mutex.AcquisitionDepth--; in AcpiExReleaseMutexObject()361 if (ObjDesc->Mutex.AcquisitionDepth != 0) in AcpiExReleaseMutexObject()491 PreviousSyncLevel, ObjDesc->Mutex.AcquisitionDepth, in AcpiExReleaseMutex()500 if (ObjDesc->Mutex.AcquisitionDepth == 0) in AcpiExReleaseMutex()[all …]
162 {ACPI_EXD_UINT16, ACPI_EXD_OFFSET (Mutex.AcquisitionDepth), "Acquire Depth"},
471 ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++; in AcpiDsBeginMethodExecution()788 MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--; in AcpiDsTerminateControlMethod()789 if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth) in AcpiDsTerminateControlMethod()
185 UINT16 AcquisitionDepth; /* Allow multiple Acquires, same thread */ member