Searched refs:xpad (Results 1 – 4 of 4) sorted by relevance
805 static int xpad_init_input(struct usb_xpad *xpad);806 static void xpad_deinit_input(struct usb_xpad *xpad);807 static int xpad_start_input(struct usb_xpad *xpad);808 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);809 static void xpad360w_poweroff_controller(struct usb_xpad *xpad);820 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) in xpad_process_packet() argument822 struct input_dev *dev = xpad->dev; in xpad_process_packet()824 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { in xpad_process_packet()839 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { in xpad_process_packet()848 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { in xpad_process_packet()[all …]
42 obj-$(CONFIG_JOYSTICK_XPAD) += xpad.o
304 <file:Documentation/input/devices/xpad.rst>.307 module will be called xpad.
2 xpad - Linux USB driver for Xbox compatible controllers134 the xpad module should be auto loaded. To confirm you can cat156 I: If#= 0 Alt= 0 #EPs= 2 Cls=58(unk. ) Sub=42 Prot=00 Driver=xpad190 > modprobe xpad219 .. [2] http://xpad.xbox-scene.com/234 'git log --follow Documentation/input/devices/xpad.rst'