Searched refs:vc4file (Results 1 – 3 of 3) sorted by relevance
148 struct vc4_file *vc4file; in vc4_open() 153 vc4file = kzalloc_obj(*vc4file); in vc4_open() 154 if (!vc4file) in vc4_open() 156 vc4file->dev = vc4; in vc4_open() 158 vc4_perfmon_open_file(vc4file); in vc4_open() 159 file->driver_priv = vc4file; in vc4_open() 166 struct vc4_file *vc4file = file->driver_priv; in vc4_close() 171 if (vc4file->bin_bo_used) in vc4_close() 174 vc4_perfmon_close_file(vc4file); in vc4_close() 150 struct vc4_file *vc4file; vc4_open() local 168 struct vc4_file *vc4file = file->driver_priv; vc4_close() local [all...]
768 static int vc4_grab_bin_bo(struct vc4_dev *vc4, struct vc4_file *vc4file)773 if (vc4file->bin_bo_used) in vc4_grab_bin_bo() 776 return vc4_v3d_bin_bo_get(vc4, &vc4file->bin_bo_used); in vc4_grab_bin_bo() 783 struct vc4_file *vc4file = file_priv->driver_priv; in vc4_create_bo_ioctl() 791 ret = vc4_grab_bin_bo(vc4, vc4file); in vc4_create_bo_ioctl() 839 struct vc4_file *vc4file = file_priv->driver_priv; in vc4_create_shader_bo_ioctl() 863 ret = vc4_grab_bin_bo(vc4, vc4file); in vc4_create_shader_bo_ioctl() 769 vc4_grab_bin_bo(struct vc4_dev * vc4,struct vc4_file * vc4file) vc4_grab_bin_bo() argument 784 struct vc4_file *vc4file = file_priv->driver_priv; vc4_create_bo_ioctl() local 840 struct vc4_file *vc4file = file_priv->driver_priv; vc4_create_shader_bo_ioctl() local
1015 struct vc4_file *vc4file = file_priv->driver_priv; in vc4_submit_cl_ioctl() 1068 exec->perfmon = vc4_perfmon_find(vc4file, in vc4_submit_cl_ioctl() 1016 struct vc4_file *vc4file = file_priv->driver_priv; vc4_submit_cl_ioctl() local