Searched refs:vc4_use_bo (Results 1 – 1 of 1) sorted by relevance
107 vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex) in vc4_use_bo() function136 return vc4_use_bo(exec, exec->bo_index[gem_handles_packet_index]); in vc4_use_handle()610 tex = vc4_use_bo(exec, texture_handle_index); in reloc_tex()828 bo[i] = vc4_use_bo(exec, src_handles[i]); in validate_gl_shader_rec()