Searched refs:uniforms_size (Results 1 – 4 of 4) sorted by relevance
856 exec->uniforms_size) { in validate_gl_shader_rec()866 validated_shader->uniforms_size); in validate_gl_shader_rec()894 exec->uniforms_v += validated_shader->uniforms_size; in validate_gl_shader_rec()895 exec->uniforms_p += validated_shader->uniforms_size; in validate_gl_shader_rec()
810 uint32_t exec_size = uniforms_offset + args->uniforms_size; in vc4_get_bcl()862 args->uniforms_size)) { in vc4_get_bcl()888 exec->uniforms_size = args->uniforms_size; in vc4_get_bcl()
799 uint32_t uniforms_size; member879 uint32_t uniforms_size; member
141 __u32 uniforms_size; member