Searched refs:uniform_addr_offsets (Results 1 – 3 of 3) sorted by relevance
176 kfree(bo->validated_shader->uniform_addr_offsets); in vc4_bo_destroy()585 kfree(bo->validated_shader->uniform_addr_offsets); in vc4_free_object()
858 uint32_t *uniform_addr_offsets; member
897 uint32_t o = validated_shader->uniform_addr_offsets[uni]; in validate_gl_shader_rec()