Searched refs:trap_en (Results 1 – 7 of 7) sorted by relevance
599 bool trap_en; in mlxsw_sp_ipip_ecn_decap_init_one() local602 &trap_en); in mlxsw_sp_ipip_ecn_decap_init_one()604 trap_en, trap_en ? MLXSW_TRAP_ID_DECAP_ECN0 : 0); in mlxsw_sp_ipip_ecn_decap_init_one()
1060 bool trap_en; in __mlxsw_sp_nve_ecn_decap_init() local1063 &trap_en); in __mlxsw_sp_nve_ecn_decap_init()1065 trap_en, trap_en ? MLXSW_TRAP_ID_DECAP_ECN0 : 0); in __mlxsw_sp_nve_ecn_decap_init()
275 uint32_t trap_en; member406 uint32_t trap_en; member562 bool trap_en,
366 mes_add_queue_pkt.trap_en = input->trap_en; in mes_v11_0_add_hw_queue()946 misc_pkt.set_shader_debugger.trap_en = input->set_shader_debugger.trap_en; in mes_v11_0_misc_op()
330 mes_add_queue_pkt.trap_en = input->trap_en; in mes_v12_1_add_hw_queue()642 misc_pkt.set_shader_debugger.trap_en = input->set_shader_debugger.trap_en; in mes_v12_1_misc_op()
345 mes_add_queue_pkt.trap_en = input->trap_en; in mes_v12_0_add_hw_queue()898 misc_pkt.set_shader_debugger.trap_en = input->set_shader_debugger.trap_en; in mes_v12_0_misc_op()
313 uint32_t trap_en : 1; member677 uint32_t trap_en; member