Searched refs:to_gameport_driver (Results 1 – 2 of 2) sorted by relevance
485 error = gameport_bind_driver(gameport, to_gameport_driver(drv)); in drvctl_store()711 struct gameport_driver *driver = to_gameport_driver(drv); in description_show()725 struct gameport_driver *drv = to_gameport_driver(dev->driver); in gameport_driver_probe()734 struct gameport_driver *drv = to_gameport_driver(dev->driver); in gameport_driver_remove()812 const struct gameport_driver *gameport_drv = to_gameport_driver(drv); in gameport_bus_match()
61 #define to_gameport_driver(d) container_of_const(d, struct gameport_driver, driver) macro