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Searched refs:tex (Results 1 – 6 of 6) sorted by relevance

/linux/drivers/gpu/drm/vc4/
H A Dvc4_validate.c578 struct drm_gem_dma_object *tex; in reloc_tex() local
595 tex = vc4_use_bo(exec, texture_handle_index); in reloc_tex()
596 if (!tex) in reloc_tex()
600 uint32_t remaining_size = tex->base.size - p0; in reloc_tex()
602 if (p0 > tex->base.size - 4) { in reloc_tex()
611 *validated_p0 = tex->dma_addr + p0; in reloc_tex()
690 if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5, in reloc_tex()
739 *validated_p0 = tex->dma_addr + p0; in reloc_tex()
743 to_vc4_bo(&tex->base)->write_seqno); in reloc_tex()
841 uint32_t tex, uni; in validate_gl_shader_rec() local
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/linux/Documentation/translations/zh_CN/process/
H A D8.Conclusion.rst24 (尽管某些发行版提供的tex版本会遇到内部限制,无法正确处理文档)。
/linux/Documentation/translations/zh_TW/process/
H A D8.Conclusion.rst27 (儘管某些發行版提供的tex版本會遇到內部限制,無法正確處理文檔)。
/linux/drivers/gpu/drm/vmwgfx/device_include/
H A Dsvga3d_dx.h867 } tex; member
918 } tex; member
1035 } tex; member
/linux/include/uapi/drm/
H A Dradeon_drm.h429 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; member
/linux/Documentation/sphinx/
H A Dkerneldoc-preamble.sty13 % ".sty" is chosen because ".tex" would cause the build scripts to confuse