Searched refs:statefault (Results 1 – 1 of 1) sorted by relevance
2914 int statefault = 0; in MakeIocReady() local2930 statefault = 1; in MakeIocReady()2936 if (!statefault && in MakeIocReady()2947 statefault = 2; in MakeIocReady()2969 ioc->name, whoinit, statefault, force)); in MakeIocReady()2973 if ((statefault == 0 ) && (force == 0)) { in MakeIocReady()2977 statefault = 3; in MakeIocReady()2981 hard_reset_done = KickStart(ioc, statefault||force, sleepFlag); in MakeIocReady()3028 if (statefault < 3) { in MakeIocReady()3030 statefault == 1 ? "stuck handshake" : "IOC FAULT"); in MakeIocReady()