Searched refs:set_shader_debugger (Results 1 – 4 of 4) sorted by relevance
478 op_input.set_shader_debugger.process_context_addr = process_context_addr; in amdgpu_mes_set_shader_debugger()479 op_input.set_shader_debugger.flags.u32all = flags; in amdgpu_mes_set_shader_debugger()482 if (op_input.set_shader_debugger.flags.process_ctx_flush) in amdgpu_mes_set_shader_debugger()485 op_input.set_shader_debugger.spi_gdbg_per_vmid_cntl = spi_gdbg_per_vmid_cntl; in amdgpu_mes_set_shader_debugger()486 memcpy(op_input.set_shader_debugger.tcp_watch_cntl, tcp_watch_cntl, in amdgpu_mes_set_shader_debugger()487 sizeof(op_input.set_shader_debugger.tcp_watch_cntl)); in amdgpu_mes_set_shader_debugger()491 op_input.set_shader_debugger.trap_en = trap_en; in amdgpu_mes_set_shader_debugger()517 op_input.set_shader_debugger.process_context_addr = process_context_addr; in amdgpu_mes_flush_shader_debugger()518 op_input.set_shader_debugger.flags.process_ctx_flush = true; in amdgpu_mes_flush_shader_debugger()
641 misc_pkt.set_shader_debugger.process_context_addr = in mes_v12_0_misc_op()642 input->set_shader_debugger.process_context_addr; in mes_v12_0_misc_op()643 misc_pkt.set_shader_debugger.flags.u32all = in mes_v12_0_misc_op()644 input->set_shader_debugger.flags.u32all; in mes_v12_0_misc_op()645 misc_pkt.set_shader_debugger.spi_gdbg_per_vmid_cntl = in mes_v12_0_misc_op()646 input->set_shader_debugger.spi_gdbg_per_vmid_cntl; in mes_v12_0_misc_op()647 memcpy(misc_pkt.set_shader_debugger.tcp_watch_cntl, in mes_v12_0_misc_op()648 input->set_shader_debugger.tcp_watch_cntl, in mes_v12_0_misc_op()649 sizeof(misc_pkt.set_shader_debugger.tcp_watch_cntl)); in mes_v12_0_misc_op()650 misc_pkt.set_shader_debugger.trap_en = input->set_shader_debugger.trap_en; in mes_v12_0_misc_op()
631 misc_pkt.set_shader_debugger.process_context_addr = in mes_v11_0_misc_op()632 input->set_shader_debugger.process_context_addr; in mes_v11_0_misc_op()633 misc_pkt.set_shader_debugger.flags.u32all = in mes_v11_0_misc_op()634 input->set_shader_debugger.flags.u32all; in mes_v11_0_misc_op()635 misc_pkt.set_shader_debugger.spi_gdbg_per_vmid_cntl = in mes_v11_0_misc_op()636 input->set_shader_debugger.spi_gdbg_per_vmid_cntl; in mes_v11_0_misc_op()637 memcpy(misc_pkt.set_shader_debugger.tcp_watch_cntl, in mes_v11_0_misc_op()638 input->set_shader_debugger.tcp_watch_cntl, in mes_v11_0_misc_op()639 sizeof(misc_pkt.set_shader_debugger.tcp_watch_cntl)); in mes_v11_0_misc_op()640 misc_pkt.set_shader_debugger.trap_en = input->set_shader_debugger.trap_en; in mes_v11_0_misc_op()
327 } set_shader_debugger; member