Searched refs:set_shader_debugger (Results 1 – 4 of 4) sorted by relevance
560 op_input.set_shader_debugger.process_context_addr = process_context_addr; in amdgpu_mes_set_shader_debugger()561 op_input.set_shader_debugger.flags.u32all = flags; in amdgpu_mes_set_shader_debugger()564 if (op_input.set_shader_debugger.flags.process_ctx_flush) in amdgpu_mes_set_shader_debugger()567 op_input.set_shader_debugger.spi_gdbg_per_vmid_cntl = spi_gdbg_per_vmid_cntl; in amdgpu_mes_set_shader_debugger()568 memcpy(op_input.set_shader_debugger.tcp_watch_cntl, tcp_watch_cntl, in amdgpu_mes_set_shader_debugger()569 sizeof(op_input.set_shader_debugger.tcp_watch_cntl)); in amdgpu_mes_set_shader_debugger()573 op_input.set_shader_debugger.trap_en = trap_en; in amdgpu_mes_set_shader_debugger()599 op_input.set_shader_debugger.process_context_addr = process_context_addr; in amdgpu_mes_flush_shader_debugger()600 op_input.set_shader_debugger.flags.process_ctx_flush = true; in amdgpu_mes_flush_shader_debugger()
638 misc_pkt.set_shader_debugger.process_context_addr = in mes_v11_0_misc_op()639 input->set_shader_debugger.process_context_addr; in mes_v11_0_misc_op()640 misc_pkt.set_shader_debugger.flags.u32all = in mes_v11_0_misc_op()641 input->set_shader_debugger.flags.u32all; in mes_v11_0_misc_op()642 misc_pkt.set_shader_debugger.spi_gdbg_per_vmid_cntl = in mes_v11_0_misc_op()643 input->set_shader_debugger.spi_gdbg_per_vmid_cntl; in mes_v11_0_misc_op()644 memcpy(misc_pkt.set_shader_debugger.tcp_watch_cntl, in mes_v11_0_misc_op()645 input->set_shader_debugger.tcp_watch_cntl, in mes_v11_0_misc_op()646 sizeof(misc_pkt.set_shader_debugger.tcp_watch_cntl)); in mes_v11_0_misc_op()647 misc_pkt.set_shader_debugger.trap_en = input->set_shader_debugger.trap_en; in mes_v11_0_misc_op()
682 misc_pkt.set_shader_debugger.process_context_addr = in mes_v12_0_misc_op()683 input->set_shader_debugger.process_context_addr; in mes_v12_0_misc_op()684 misc_pkt.set_shader_debugger.flags.u32all = in mes_v12_0_misc_op()685 input->set_shader_debugger.flags.u32all; in mes_v12_0_misc_op()686 misc_pkt.set_shader_debugger.spi_gdbg_per_vmid_cntl = in mes_v12_0_misc_op()687 input->set_shader_debugger.spi_gdbg_per_vmid_cntl; in mes_v12_0_misc_op()688 memcpy(misc_pkt.set_shader_debugger.tcp_watch_cntl, in mes_v12_0_misc_op()689 input->set_shader_debugger.tcp_watch_cntl, in mes_v12_0_misc_op()690 sizeof(misc_pkt.set_shader_debugger.tcp_watch_cntl)); in mes_v12_0_misc_op()691 misc_pkt.set_shader_debugger.trap_en = input->set_shader_debugger.trap_en; in mes_v12_0_misc_op()
346 } set_shader_debugger; member