Searched refs:sendflags (Results 1 – 1 of 1) sorted by relevance
164 static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) in mp_io() argument260 if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) in mp_io()301 static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) in multiport_io() argument307 status = mp_io(gameport, sendflags, sendcode, packet); in multiport_io()