Searched refs:sdebug_sectors_per (Results 1 – 1 of 1) sorted by relevance
908 static int sdebug_sectors_per; /* sectors per cylinder */ variable2568 put_unaligned_be16(sdebug_sectors_per, p + 10); in resp_format_pg()6279 sectors_per_part = (num_sectors - sdebug_sectors_per) in sdebug_build_parts()6281 heads_by_sects = sdebug_heads * sdebug_sectors_per; in sdebug_build_parts()6282 starts[0] = sdebug_sectors_per; in sdebug_build_parts()6303 / sdebug_sectors_per; in sdebug_build_parts()6304 pp->sector = (start_sec % sdebug_sectors_per) + 1; in sdebug_build_parts()6308 / sdebug_sectors_per; in sdebug_build_parts()6309 pp->end_sector = (end_sec % sdebug_sectors_per) + 1; in sdebug_build_parts()6810 sdebug_cylinders_per, sdebug_heads, sdebug_sectors_per, in scsi_debug_show_info()[all …]