Searched refs:rumble_queue_tail (Results 1 – 1 of 1) sorted by relevance
616 int rumble_queue_tail; member938 memcpy(subcmd->rumble_data, ctlr->rumble_data[ctlr->rumble_queue_tail], in joycon_send_subcmd()1566 (ctlr->rumble_queue_head != ctlr->rumble_queue_tail || in joycon_handle_rumble_report()1789 ctlr->rumble_data[ctlr->rumble_queue_tail], in joycon_send_rumble_data()1825 if (ctlr->rumble_queue_tail != ctlr->rumble_queue_head) { in joycon_rumble_worker()1826 if (++ctlr->rumble_queue_tail >= JC_RUMBLE_QUEUE_SIZE) in joycon_rumble_worker()1827 ctlr->rumble_queue_tail = 0; in joycon_rumble_worker()1948 if (next_rq_head == ctlr->rumble_queue_tail) { in joycon_set_rumble()2645 ctlr->rumble_queue_tail = 0; in nintendo_hid_probe()