Searched refs:rumble_queue (Results 1 – 1 of 1) sorted by relevance
617 struct workqueue_struct *rumble_queue; member1576 queue_work(ctlr->rumble_queue, &ctlr->rumble_worker); in joycon_handle_rumble_report()1960 queue_work(ctlr->rumble_queue, &ctlr->rumble_worker); in joycon_set_rumble()2650 ctlr->rumble_queue = alloc_workqueue("hid-nintendo-rumble_wq", in nintendo_hid_probe()2653 if (!ctlr->rumble_queue) { in nintendo_hid_probe()2726 destroy_workqueue(ctlr->rumble_queue); in nintendo_hid_probe()2744 destroy_workqueue(ctlr->rumble_queue); in nintendo_hid_remove()