Searched refs:rpg_ai_rate (Results 1 – 4 of 4) sorted by relevance
58 __be32 rpg_ai_rate; member584 qcn->rpg_ai_rate[i] = in mlx4_en_dcbnl_ieee_getqcn()585 be32_to_cpu(hw_qcn->rpg_ai_rate); in mlx4_en_dcbnl_ieee_getqcn()641 hw_qcn->rpg_ai_rate = cpu_to_be32(qcn->rpg_ai_rate[i]); in mlx4_en_dcbnl_ieee_setqcn()
124 rpg_ai_rate); in mlx5_get_cc_param_val()210 rpg_ai_rate, var); in mlx5_ib_set_cc_param_mask_val()
126 __u32 rpg_ai_rate[IEEE_8021QAZ_MAX_TCS]; member
2428 u8 rpg_ai_rate[0x20];2479 u8 rpg_ai_rate[0x20];2426 u8 rpg_ai_rate[0x20]; global() member 2477 u8 rpg_ai_rate[0x20]; global() member