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Searched refs:rolling (Results 1 – 15 of 15) sorted by relevance

/linux/Documentation/userspace-api/media/drivers/
H A Dimx-uapi.rst35 sync by adding 1 dummy line every frame, which causes a rolling effect
41 From experiment it was found that during image rolling, the frame
44 and remain at that value until rolling stops.
54 to correct the rolling/split image.
/linux/lib/zstd/compress/
H A Dzstd_ldm.c25 U64 rolling; member
38 state->rolling = ~(U32)0; in ZSTD_ldm_gear_init()
69 U64 hash = state->rolling; in ZSTD_ldm_gear_reset()
104 hash = state->rolling; in ZSTD_ldm_gear_feed()
132 state->rolling = hash; in ZSTD_ldm_gear_feed()
/linux/Documentation/admin-guide/device-mapper/
H A Dera.rst16 coherency after rolling back a vendor snapshot.
72 The scenario of invalidating a cache when rolling back a vendor
H A Dpersistent-data.rst10 different targets were rolling their own data structures, for example:
H A Dcache.rst213 situations (e.g., rolling back snapshots of
/linux/Documentation/ABI/testing/
H A Dsysfs-fs-xfs36 rolling transactions in bytes.
/linux/Documentation/iio/
H A Dad7380.rst80 This family supports 2 types of oversampling: normal average and rolling
81 average. Only normal average is supported by the driver, as rolling average can
/linux/lib/raid6/
H A Daltivec.uc48 * rolling over into the next byte
H A Dint.uc51 * rolling over into the next byte
H A Dneon.uc36 * rolling over into the next byte
/linux/tools/memory-model/Documentation/
H A Dsimple.txt53 than rolling your own. For one thing, the standard primitives interact
123 Please use them rather than rolling your own.
/linux/Documentation/translations/sp_SP/process/
H A Dkernel-docs.rst63 :Fecha: rolling version
/linux/Documentation/gpu/
H A Ddrm-kms.rst271 to the driver and modeset objects. This way rolling back an update boils down
/linux/Documentation/networking/
H A Dtcp_ao.rst427 detecting SEQ numbers rolling over. That simplifies the code a lot and only
/linux/Documentation/process/
H A D2.Process.rst16 The Linux kernel uses a loosely time-based, rolling release development