Searched refs:replay_map (Results 1 – 2 of 2) sorted by relevance
98 if (!osb->replay_map) in ocfs2_replay_map_set_state()102 if (osb->replay_map->rm_state == REPLAY_DONE) in ocfs2_replay_map_set_state()105 osb->replay_map->rm_state = state; in ocfs2_replay_map_set_state()110 struct ocfs2_replay_map *replay_map; in ocfs2_compute_replay_slots() local114 if (osb->replay_map) in ocfs2_compute_replay_slots()117 replay_map = kzalloc_flex(*replay_map, rm_replay_slots, osb->max_slots); in ocfs2_compute_replay_slots()118 if (!replay_map) { in ocfs2_compute_replay_slots()125 replay_map->rm_slots = osb->max_slots; in ocfs2_compute_replay_slots()126 replay_map->rm_state = REPLAY_UNNEEDED; in ocfs2_compute_replay_slots()129 for (i = 0; i < replay_map->rm_slots; i++) { in ocfs2_compute_replay_slots()[all …]
386 struct ocfs2_replay_map *replay_map; member