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Searched refs:queueid (Results 1 – 7 of 7) sorted by relevance

/linux/sound/core/seq/
H A Dseq_queue.h60 int snd_seq_queue_delete(int client, int queueid);
73 struct snd_seq_queue *queueptr(int queueid);
84 int snd_seq_queue_check_access(int queueid, int client);
85 int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info);
86 int snd_seq_queue_set_owner(int queueid, int client, int locked);
87 int snd_seq_queue_timer_open(int queueid);
88 int snd_seq_queue_timer_close(int queueid);
89 int snd_seq_queue_use(int queueid, int client, int use);
90 int snd_seq_queue_is_used(int queueid, int client);
H A Dseq_queue.c179 int snd_seq_queue_delete(int client, int queueid) in snd_seq_queue_delete() argument
183 if (queueid < 0 || queueid >= SNDRV_SEQ_MAX_QUEUES) in snd_seq_queue_delete()
185 q = queue_list_remove(queueid, client); in snd_seq_queue_delete()
195 struct snd_seq_queue *queueptr(int queueid) in queueptr() argument
199 if (queueid < 0 || queueid >= SNDRV_SEQ_MAX_QUEUES) in queueptr()
202 q = queue_list[queueid]; in queueptr()
367 int snd_seq_queue_check_access(int queueid, int client) in snd_seq_queue_check_access() argument
369 struct snd_seq_queue *q = queueptr(queueid); in snd_seq_queue_check_access()
385 int snd_seq_queue_set_owner(int queueid, int client, int locked) in snd_seq_queue_set_owner() argument
387 struct snd_seq_queue *q = queueptr(queueid); in snd_seq_queue_set_owner()
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/linux/include/uapi/drm/
H A Dmsm_drm.h294 __u32 queueid; /* in, submitqueue id */ member
320 __u32 queueid; /* in, submitqueue id */ member
/linux/drivers/gpu/drm/msm/
H A Dmsm_submitqueue.c197 queue->id = ctx->queueid++; in msm_submitqueue_create()
H A Dmsm_gpu.h366 int queueid; member
H A Dmsm_gem_submit.c691 queue = msm_submitqueue_get(ctx, args->queueid); in msm_ioctl_gem_submit()
H A Dmsm_drv.c788 queue = msm_submitqueue_get(file->driver_priv, args->queueid); in msm_ioctl_wait_fence()