Searched refs:os_type_text (Results 1 – 1 of 1) sorted by relevance
130 static const char *const os_type_text[] = { variable533 ret = sysfs_match_string(os_type_text, buf); in gamepad_property_store()619 if (i >= ARRAY_SIZE(os_type_text)) in gamepad_property_show()621 count = sysfs_emit(buf, "%s\n", os_type_text[i]); in gamepad_property_show()680 for (i = 0; i < ARRAY_SIZE(os_type_text); i++) { in gamepad_property_options()682 os_type_text[i]); in gamepad_property_options()