Searched refs:msp_state (Results 1 – 3 of 3) sorted by relevance
61 struct msp_state { struct119 static inline struct msp_state *to_state(struct v4l2_subdev *sd) in to_state() argument121 return container_of(sd, struct msp_state, sd); in to_state()124 static inline struct msp_state *ctrl_to_state(struct v4l2_ctrl *ctrl) in ctrl_to_state()126 return container_of(ctrl->handler, struct msp_state, hdl); in ctrl_to_state()136 void msp_update_volume(struct msp_state *state);137 int msp_sleep(struct msp_state *state, int msec);
546 msp->msp_state = MSP_STATE_CONFIGURED; in ux500_msp_i2s_open()630 if (msp->msp_state == MSP_STATE_IDLE) { in ux500_msp_i2s_trigger()657 msp->msp_state = MSP_STATE_RUNNING; in ux500_msp_i2s_trigger()676 msp->msp_state = MSP_STATE_CONFIGURED; in ux500_msp_i2s_trigger()702 msp->msp_state = MSP_STATE_CONFIGURED; in ux500_msp_i2s_close()706 msp->msp_state = MSP_STATE_IDLE; in ux500_msp_i2s_close()753 msp->msp_state = MSP_STATE_IDLE; in ux500_msp_i2s_init_msp()
383 enum msp_state { enum475 enum msp_state msp_state; member