Searched refs:mmo (Results 1 – 1 of 1) sorted by relevance
119 spin_lock_init(&obj->mmo.lock); in i915_gem_object_init()120 obj->mmo.offsets = RB_ROOT; in i915_gem_object_init()244 struct i915_mmap_offset *mmo, *mn; in i915_gem_close_object() local267 spin_lock(&obj->mmo.lock); in i915_gem_close_object()268 rbtree_postorder_for_each_entry_safe(mmo, mn, &obj->mmo.offsets, offset) in i915_gem_close_object()269 drm_vma_node_revoke(&mmo->vma_node, file); in i915_gem_close_object()270 spin_unlock(&obj->mmo.lock); in i915_gem_close_object()319 if (!RB_EMPTY_ROOT(&obj->mmo.offsets)) { in __i915_gem_object_free_mmaps()320 struct i915_mmap_offset *mmo, *mn; in __i915_gem_object_free_mmaps() local324 rbtree_postorder_for_each_entry_safe(mmo, mn, in __i915_gem_object_free_mmaps()[all …]