Searched refs:map_skel (Results 1 – 1 of 1) sorted by relevance
14948 struct bpf_map_skeleton *map_skel = (void *)maps + i * map_skel_sz; in populate_skeleton_maps() local14949 struct bpf_map **map = map_skel->map; in populate_skeleton_maps()14950 const char *name = map_skel->name; in populate_skeleton_maps()14951 void **mmaped = map_skel->mmaped; in populate_skeleton_maps()15097 struct bpf_map_skeleton *map_skel = (void *)s->maps + i * s->map_skel_sz; in bpf_object__load_skeleton() local15098 struct bpf_map *map = *map_skel->map; in bpf_object__load_skeleton()15100 if (!map_skel->mmaped) in bpf_object__load_skeleton()15104 *map_skel->mmaped = map->mmaped + map->obj->arena_data_off; in bpf_object__load_skeleton()15106 *map_skel->mmaped = map->mmaped; in bpf_object__load_skeleton()15153 struct bpf_map_skeleton *map_skel = (void *)s->maps + i * s->map_skel_sz; in bpf_object__attach_skeleton() local[all …]