Searched refs:magicNumber (Results 1 – 1 of 1) sorted by relevance
598 { U32 const magicNumber = MEM_readLE32(src); in ZSTD_readSkippableFrame() local611 *magicVariant = magicNumber - ZSTD_MAGIC_SKIPPABLE_START; in ZSTD_readSkippableFrame()626 U32 const magicNumber = MEM_readLE32(src); in ZSTD_findDecompressedSize() local628 if ((magicNumber & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { in ZSTD_findDecompressedSize()1047 U32 const magicNumber = MEM_readLE32(src); in ZSTD_decompressMultiFrame() local1048 DEBUGLOG(5, "reading magic number %08X", (unsigned)magicNumber); in ZSTD_decompressMultiFrame()1049 if ((magicNumber & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { in ZSTD_decompressMultiFrame()