Searched refs:lpad_touched (Results 1 – 1 of 1) sorted by relevance
1436 bool lpad_touched, lpad_and_joy; in steam_do_input_event() local1453 lpad_touched = b10 & BIT(3); in steam_do_input_event()1458 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); in steam_do_input_event()1459 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); in steam_do_input_event()1461 if (lpad_touched && !lpad_and_joy) { in steam_do_input_event()1466 if (!(lpad_touched || lpad_and_joy)) { in steam_do_input_event()1489 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); in steam_do_input_event()1601 bool lpad_touched, rpad_touched; in steam_do_deck_input_event() local1621 lpad_touched = b10 & BIT(3); in steam_do_deck_input_event()1624 if (lpad_touched) { in steam_do_deck_input_event()