Searched refs:last_thread_switch_ip (Results 1 – 1 of 1) sorted by relevance
786 uint32_t last_thread_switch_ip = -3; in vc4_validate_shader() local822 if (ip == last_thread_switch_ip + 3) { in vc4_validate_shader()863 if (ip < last_thread_switch_ip + 3) { in vc4_validate_shader()868 last_thread_switch_ip = ip; in vc4_validate_shader()886 if (ip < last_thread_switch_ip + 3) { in vc4_validate_shader()