Searched refs:is_playing (Results 1 – 1 of 1) sorted by relevance
85 bool is_playing; member299 if (fs210x->is_playing) in fs210x_dev_play()305 fs210x->is_playing = true; in fs210x_dev_play()319 if (!fs210x->is_playing) in fs210x_dev_stop()324 fs210x->is_playing = false; in fs210x_dev_stop()523 bool is_playing; in fs210x_set_scene() local537 is_playing = fs210x->is_playing; in fs210x_set_scene()538 if (is_playing) in fs210x_set_scene()556 if (is_playing) in fs210x_set_scene()817 if (!fs210x->is_inited || fs210x->is_suspended || fs210x->is_playing) in fs210x_dai_trigger()[all …]