Searched refs:is_clear (Results 1 – 3 of 3) sorted by relevance
568 void gpu_buddy_reset_clear(struct gpu_buddy *mm, bool is_clear) in gpu_buddy_reset_clear() argument586 src_tree = is_clear ? GPU_BUDDY_DIRTY_TREE : GPU_BUDDY_CLEAR_TREE; in gpu_buddy_reset_clear()587 dst_tree = is_clear ? GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE; in gpu_buddy_reset_clear()595 if (is_clear) { in gpu_buddy_reset_clear()
425 bool is_clear; member1003 sensor_query->is_clear = in rmi_f11_get_query_parameters()1140 if (f11->sens_query.is_clear) in rmi_f11_initialize()
612 u32 mask, bool is_clear) in cadence_nand_wait_for_value() argument 618 val, !(val & mask) == is_clear, in cadence_nand_wait_for_value() 624 reg_offset, mask, is_clear); in cadence_nand_wait_for_value()